esp32与ios 手机连接同一个wifi时如何使用GCDAsyncSocket接收esp32发送的数据,请提供示例代码
时间: 2024-04-30 09:24:44 浏览: 7
以下是使用GCDAsyncSocket接收esp32发送的数据的示例代码:
1. 首先需要导入GCDAsyncSocket库
```objc
#import "GCDAsyncSocket.h"
```
2. 创建一个GCDAsyncSocket实例,并设置代理
```objc
GCDAsyncSocket *socket = [[GCDAsyncSocket alloc] initWithDelegate:self delegateQueue:dispatch_get_main_queue()];
```
3. 在连接到esp32时,调用connectToHost方法
```objc
NSError *error = nil;
if (![socket connectToHost:host onPort:port error:&error]) {
NSLog(@"Error connecting: %@", error);
}
```
其中,host为esp32的IP地址,port为esp32服务器开放的端口号。
4. 实现GCDAsyncSocketDelegate中的方法,处理接收到的数据
```objc
- (void)socket:(GCDAsyncSocket *)sock didReadData:(NSData *)data withTag:(long)tag {
// 处理接收到的数据
NSString *receivedData = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
NSLog(@"Received data: %@", receivedData);
// 继续监听数据
[sock readDataWithTimeout:-1 tag:0];
}
```
在didReadData方法中,可以处理接收到的数据。然后,通过调用readDataWithTimeout方法,继续监听数据。
完整示例代码如下:
```objc
#import "ViewController.h"
#import "GCDAsyncSocket.h"
@interface ViewController () <GCDAsyncSocketDelegate>
@property (nonatomic, strong) GCDAsyncSocket *socket;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// 创建socket实例
self.socket = [[GCDAsyncSocket alloc] initWithDelegate:self delegateQueue:dispatch_get_main_queue()];
// 连接esp32
NSString *host = @"esp32的IP地址";
uint16_t port = 8080;
NSError *error = nil;
if (![self.socket connectToHost:host onPort:port error:&error]) {
NSLog(@"Error connecting: %@", error);
}
}
#pragma mark - GCDAsyncSocketDelegate
- (void)socket:(GCDAsyncSocket *)sock didConnectToHost:(NSString *)host port:(uint16_t)port {
NSLog(@"Connected to host %@:%d", host, port);
// 开始监听数据
[sock readDataWithTimeout:-1 tag:0];
}
- (void)socket:(GCDAsyncSocket *)sock didReadData:(NSData *)data withTag:(long)tag {
// 处理接收到的数据
NSString *receivedData = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
NSLog(@"Received data: %@", receivedData);
// 继续监听数据
[sock readDataWithTimeout:-1 tag:0];
}
- (void)socketDidDisconnect:(GCDAsyncSocket *)sock withError:(NSError *)err {
NSLog(@"Disconnected from host");
}
@end
```
注意,以上代码中的host和port需要替换成实际的esp32的IP地址和端口号。