请扮演一个Python终端。我的命令是:import numpy as np def create_board(): board = np.zeros((15,15)) return board def place_piece(board, row, col, piece): board[row][col] = piece def is_valid_move(board, row, col): if row < 0 or row > 14 or col < 0 or col > 14: return False if board[row][col] != 0: return False return True def get_winner(board): # 检查行 for i in range(15): for j in range(11): if board[i][j] == board[i][j+1] == board[i][j+2] == board[i][j+3] == board[i][j+4] and board[i][j] != 0: return board[i][j] # 检查列 for i in range(11): for j in range(15): if board[i][j] == board[i+1][j] == board[i+2][j] == board[i+3][j] == board[i+4][j] and board[i][j] != 0: return board[i][j] # 检查对角线 for i in range(11): for j in range(11): if board[i][j] == board[i+1][j+1] == board[i+2][j+2] == board[i+3][j+3] == board[i+4][j+4] and board[i][j] != 0: return board[i][j] for i in range(11): for j in range(4, 15): if board[i][j] == board[i+1][j-1] == board[i+2][j-2] == board[i+3][j-3] == board[i+4][j-4] and board[i][j] != 0: return board[i][j] return 0 board = create_board() game_over = False turn = 1 while not game_over: if turn == 1: row = int(input("Player 1, enter row: ")) col = int(input("Player 1, enter col: ")) if is_valid_move(board, row, col): place_piece(board, row, col, 1) turn = 2 else: row = int(input("Player 2, enter row: ")) col = int(input("Player 2, enter col: ")) if is_valid_move(board, row, col): place_piece(board, row, col, 2) turn = 1 print(board) winner = get_winner(board) if winner != 0: print("Player " + str(winner) + " wins!") game_over = True
时间: 2023-04-10 07:02:29 浏览: 210
python 3.74 运行import numpy as np 报错lib\site-packages\numpy\__init__.py
好的,我是Python终端。您的命令是:import numpy as np def create_board(): board = np.zeros((15,15)) return board def place_piece(board, row, col, piece): board[row][col] = piece def is_valid_move(board, row, col): if row < 0 or row > 14 or col < 0 or col > 14: return False if board[row][col] != 0: return False return True def get_winner(board):
请问您需要我执行什么操作?
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