贪吃蛇游戏Python代码
时间: 2024-06-05 15:05:48 浏览: 246
贪吃蛇游戏是一种经典的小游戏,使用Python编写贪吃蛇游戏可以提高你的编程技能,下面是一个简单的贪吃蛇游戏的Python代码:
```
import pygame
import random
# 初始化pygame模块
pygame.init()
# 定义屏幕大小
width = 500
height = 500
# 创建屏幕对象
screen = pygame.display.set_mode((width, height))
# 定义颜色
white = (255, 255, 255)
black = (0, 0, 0)
red = (255, 0, 0)
# 设置字体
font = pygame.font.SysFont(None, 30)
# 定义贪吃蛇
snake_block = 10
snake_speed = 15
def snake(snake_block, snake_List):
for x in snake_List:
pygame.draw.rect(screen, black, [x, x, snake_block, snake_block])
# 定义游戏循环
def gameLoop():
game_over = False
game_close = False
# 初始化贪吃蛇位置和长度
x1 = width / 2
y1 = height / 2
x1_change = 0
y1_change = 0
snake_List = []
Length_of_snake = 1
# 定义食物位置
foodx = round(random.randrange(0, width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, height - snake_block) / 10.0) * 10.0
# 游戏循环
while not game_over:
while game_close == True:
# 显示游戏结束信息
screen.fill(white)
message("You Lost! Press Q-Quit or C-Play Again",red)
pygame.display.update()
# 判断游戏结束还是重新开始
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop()
# 监听事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0
# 判断贪吃蛇是否超出边界
if x1 >= width or x1 < 0 or y1 >= height or y1 < 0:
game_close = True
# 更新贪吃蛇位置
x1 += x1_change
y1 += y1_change
# 填充背景色
screen.fill(white)
# 画食物和贪吃蛇
pygame.draw.rect(screen, red, [foodx, foody, snake_block, snake_block])
snake_Head = []
snake_Head.append(x1)
snake_Head.append(y1)
snake_List.append(snake_Head)
if len(snake_List) > Length_of_snake:
del snake_List
for x in snake_List[:-1]:
if x == snake_Head:
game_close = True
snake(snake_block, snake_List)
pygame.display.update()
# 判断是否吃到食物并更新食物位置和贪吃蛇长度
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, height - snake_block) / 10.0) * 10.0
Length_of_snake += 1
# 控制游戏速度
clock.tick(snake_speed)
# 关闭pygame模块并退出游戏
pygame.quit()
quit()
# 显示消息函数
def message(msg,color):
mesg = font.render(msg, True, color)
screen.blit(mesg, [width/6, height/3])
# 创建时钟对象控制游戏速度
clock=pygame.time.Clock()
# 开始游戏循环
gameLoop()
```
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