推荐猴子推箱子摘香蕉的动态代码
时间: 2023-10-16 11:15:13 浏览: 96
非常感谢您的提问。以下是一个基于Python的推箱子摘香蕉游戏的动态代码实现示例。
```python
import sys
import time
import random
WALL = "#"
EMPTY = "."
GOAL = "*"
BOX = "$"
PLAYER = "@"
MOVE_UP = "w"
MOVE_LEFT = "a"
MOVE_DOWN = "s"
MOVE_RIGHT = "d"
def clear_screen():
if sys.platform == "win32":
os.system('cls')
else:
os.system('clear')
class Level:
def __init__(self, level):
self.level = level
self.width = len(level[0])
self.height = len(level)
def get_pos(self, x, y):
if x < 0 or x >= self.width or y < 0 or y >= self.height:
return WALL
return self.level[y][x]
def can_visit(self, x, y):
return self.get_pos(x, y) in [EMPTY, GOAL]
def has_box(self, x, y):
return self.get_pos(x, y) in [BOX, GOAL]
def move_box(self, x, y, new_x, new_y):
if not self.has_box(x, y) or not self.can_visit(new_x, new_y):
return
box_char = BOX if self.get_pos(x, y) == BOX else GOAL
new_box_char = BOX if self.get_pos(new_x, new_y) == EMPTY else GOAL
row = list(self.level[y])
row[x] = EMPTY if box_char == BOX else GOAL
row[new_x] = new_box_char
self.level[y] = ''.join(row)
row = list(self.level[new_y])
row[new_x] = box_char
self.level[new_y] = ''.join(row)
def move_player(self, x, y, new_x, new_y):
if not self.can_visit(new_x, new_y):
return
if self.has_box(new_x, new_y):
self.move_box(new_x, new_y, new_x + (new_x - x), new_y + (new_y - y))
row = list(self.level[y])
row[x] = EMPTY if self.get_pos(x, y) == PLAYER else GOAL
self.level[y] = ''.join(row)
row = list(self.level[new_y])
row[new_x] = PLAYER
self.level[new_y] = ''.join(row)
def load_level():
levels = [
[
"#############",
"# ###",
"# ##### ####",
"# ##### ####",
"#@ #",
"###### ######",
"###### ######",
"# *#",
"# ####### #",
"# $$$ ##",
"# ####### .#",
"##############"
]
]
return Level(levels[random.randint(0, len(levels) - 1)])
def print_level(level):
for row in level.level:
for char in row:
print(char, end="")
print()
def get_player_position(level):
for y, row in enumerate(level.level):
if PLAYER in row:
return row.index(PLAYER), y
def play():
level = load_level()
print_level(level)
x, y = get_player_position(level)
while True:
move = input()
if move == MOVE_UP:
level.move_player(x, y, x, y - 1)
y -= 1
elif move == MOVE_LEFT:
level.move_player(x, y, x - 1, y)
x -= 1
elif move == MOVE_DOWN:
level.move_player(x, y, x, y + 1)
y += 1
elif move == MOVE_RIGHT:
level.move_player(x, y, x + 1, y)
x += 1
else:
clear_screen()
continue
clear_screen()
print_level(level)
if all([level.get_pos(x, y) in [GOAL, BOX] for x, y in zip(*level.level_position(GOAL))]):
print("Congratulations! You won!")
break
if __name__ == "__main__":
play()
```
希望这个示例可以帮助您了解如何动态实现一个推箱子摘香蕉游戏。如果您还有其他问题或需要进一步的帮助,请随时告诉我。
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