生成一个unity WebSocket连接代码
时间: 2024-05-11 14:15:12 浏览: 15
好的,请稍等,我正在生成代码。
以下是生成的Unity WebSocket连接代码示例:
```csharp
using UnityEngine;
using System;
using WebSocketSharp;
public class WebSocketClient : MonoBehaviour
{
WebSocket _ws;
private void Start()
{
// connect to the WebSocket server
_ws = new WebSocket("ws://localhost:8080");
// set the WebSocket events
_ws.OnOpen += OnOpen;
_ws.OnMessage += OnMessage;
_ws.OnError += OnError;
_ws.OnClose += OnClose;
// start the WebSocket
_ws.Connect();
}
private void OnOpen(object sender, EventArgs e)
{
Debug.Log("WebSocket connected");
}
private void OnMessage(object sender, MessageEventArgs e)
{
Debug.Log("WebSocket message received: " + e.Data);
}
private void OnError(object sender, ErrorEventArgs e)
{
Debug.LogError("WebSocket error: " + e.Message);
}
private void OnClose(object sender, CloseEventArgs e)
{
Debug.LogWarning("WebSocket closed: " + e.Reason);
}
private void OnDestroy()
{
// close the WebSocket connection when the script is destroyed
if (_ws != null && _ws.IsAlive)
_ws.Close();
}
private void Update()
{
// example code to send a message to the WebSocket server
if (Input.GetKeyDown(KeyCode.Space))
{
if (_ws != null && _ws.IsAlive)
_ws.Send("Hello WebSocket server!");
}
}
}
```
希望能对您有所帮助!