AddComponent
时间: 2024-01-20 20:43:32 浏览: 34
AddComponent is a method used in Unity game engine to add a new component to a game object. A component is a script or a set of properties that defines the behavior of a game object.
For example, if you want to add a script that controls the movement of a character, you can use the AddComponent method to attach the script to the character game object.
The AddComponent method can be called from a script or from the Unity editor. To call it from a script, you need to reference the game object and use the AddComponent method with the name of the component you want to add.
Here is an example code snippet that adds a Rigidbody component to a game object:
```
GameObject myObject = GameObject.Find("MyObject"); //find the game object by name
myObject.AddComponent<Rigidbody>(); //add the Rigidbody component
```
In the Unity editor, you can add a component to a game object by selecting the game object and clicking on the "Add Component" button in the Inspector window.
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