请用C语言帮我写一个OpenGL创建彩色旋转八面体的代码
时间: 2023-06-04 17:08:21 浏览: 85
好的,以下是用C语言实现OpenGL创建彩色旋转八面体的代码:
```c
#include <GL/glut.h>
GLfloat vertices[][3] = {{-1.0,-1.0,-1.0},{1.0,-1.0,-1.0},
{1.0,1.0,-1.0},{-1.0,1.0,-1.0},{-1.0,-1.0,1.0},
{1.0,-1.0,1.0},{1.0,1.0,1.0},{-1.0,1.0,1.0}};
GLfloat colors[][3] = {{0.0,0.0,0.0},{1.0,0.0,0.0},
{1.0,1.0,0.0},{0.0,1.0,0.0},{0.0,0.0,1.0},
{1.0,0.0,1.0},{1.0,1.0,1.0},{0.0,1.0,1.0}};
void polygon(int a, int b, int c , int d) {
glBegin(GL_POLYGON);
glColor3fv(colors[a]);
glVertex3fv(vertices[a]);
glColor3fv(colors[b]);
glVertex3fv(vertices[b]);
glColor3fv(colors[c]);
glVertex3fv(vertices[c]);
glColor3fv(colors[d]);
glVertex3fv(vertices[d]);
glEnd();
}
void colorcube() {
polygon(0,3,2,1);
polygon(2,3,7,6);
polygon(0,4,7,3);
polygon(1,2,6,5);
polygon(4,5,6,7);
polygon(0,1,5,4);
}
static GLfloat theta[] = {0.0,0.0,0.0};
static GLint axis = 2;
void display() {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glLoadIdentity();
glRotatef(theta[0], 1.0, 0.0, 0.0);
glRotatef(theta[1], 0.0, 1.0, 0.0);
glRotatef(theta[2], 0.0, 0.0, 1.0);
colorcube();
glFlush();
glutSwapBuffers();
}
void spinCube() {
theta[axis] += 2.0;
if (theta[axis] > 360.0) theta[axis] -= 360.0;
glutPostRedisplay();
}
void mouse(int btn, int state, int x, int y) {
if(btn==GLUT_LEFT_BUTTON && state == GLUT_DOWN) axis = 0;
if(btn==GLUT_MIDDLE_BUTTON && state == GLUT_DOWN) axis = 1;
if(btn==GLUT_RIGHT_BUTTON && state == GLUT_DOWN) axis = 2;
}
void keys(unsigned char key, int x, int y) {
if(key == 'x') theta[0] -= 5.0;
if(key == 'X') theta[0] += 5.0;
if(key == 'y') theta[1] -= 5.0;
if(key == 'Y') theta[1] += 5.0;
if(key == 'z') theta[2] -= 5.0;
if(key == 'Z') theta[2] += 5.0;
glutPostRedisplay();
}
void myReshape(int w, int h) {
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
if (w <= h)
glFrustum(-2.0, 2.0, -2.0 * (GLfloat) h / (GLfloat) w,
2.0 * (GLfloat) h / (GLfloat) w, 2.0, 20.0);
else
glFrustum(-2.0, 2.0, -2.0 * (GLfloat) w / (GLfloat) h,
2.0 * (GLfloat) w / (GLfloat) h, 2.0, 20.0);
glMatrixMode(GL_MODELVIEW);
}
int main(int argc, char** argv) {
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
glutInitWindowSize(500, 500);
glutCreateWindow("Rotating Color Cube");
glutReshapeFunc(myReshape);
glutDisplayFunc(display);
glutIdleFunc(spinCube);
glutMouseFunc(mouse);
glutKeyboardFunc(keys);
glEnable(GL_DEPTH_TEST);
glutMainLoop();
return 0;
}
```
注意:该程序需要OpenGL开发环境的支持。
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