qt tcp modbus
时间: 2023-09-14 22:13:39 浏览: 65
Qt是一款开源的跨平台的C++图形用户界面库,它可以帮助开发者快速开发出具有图形用户界面的应用程序。
TCP是一种网络协议,它是面向连接的、可靠的、基于字节流的传输层协议。
Modbus是一种工业控制系统中常用的通讯协议,它主要用于远程设备间的数据通讯。
因此,Qt TCP Modbus指的是使用Qt库开发的使用TCP协议实现Modbus通讯的应用程序。
相关问题
QT tcpmodbus 使用示例
好的,我会为您查找 QT tcpmodbus 使用示例。以下是一个基于QT的TCP Modbus主从模拟器,您可以参考:
1. 首先,在QT中创建一个新的工程,选择 QT GUI应用程序类型
2. 在工程目录中创建一个新的文件夹,例如“tcpmodbus”
3. 创建以下文件:
- tcpmodbus.pro
- main.cpp
- modbusconfig.h
- modbusconfig.cpp
- modbusmaster.h
- modbusmaster.cpp
- modbusslave.h
- modbusslave.cpp
4. 打开 tcpmodbus.pro 文件,添加以下内容:
```
QT += widgets network
HEADERS += modbusconfig.h \
modbusmaster.h \
modbusslave.h
SOURCES += main.cpp \
modbusconfig.cpp \
modbusmaster.cpp \
modbusslave.cpp
```
5. 在 modbusconfig.h 文件中添加以下内容:
```
#ifndef MODBUSCONFIG_H
#define MODBUSCONFIG_H
const quint16 ModbusPort = 502;
const quint8 ModbusSlaveAddress = 1;
#endif // MODBUSCONFIG_H
```
6. 在 modbusmaster.h 文件中添加以下内容:
```
#ifndef MODBUSMASTER_H
#define MODBUSMASTER_H
#include <QObject>
#include <QTcpSocket>
class ModbusMaster : public QObject
{
Q_OBJECT
public:
explicit ModbusMaster(QObject *parent = nullptr);
private slots:
void onConnected();
void onDisconnected();
void onError(QAbstractSocket::SocketError socketError);
void onReadyRead();
private:
void connectToServer();
void sendRequest();
QTcpSocket *tcpSocket;
QByteArray request;
QByteArray response;
int transactionId;
};
#endif // MODBUSMASTER_H
```
7. 在 modbusmaster.cpp 文件中添加以下内容:
```
#include "modbusmaster.h"
#include "modbusconfig.h"
ModbusMaster::ModbusMaster(QObject *parent) : QObject(parent)
{
connectToServer();
}
void ModbusMaster::onConnected()
{
qDebug() << "Connected to server";
// Send Modbus request
sendRequest();
}
void ModbusMaster::onDisconnected()
{
qDebug() << "Disconnected from server";
}
void ModbusMaster::onError(QAbstractSocket::SocketError socketError)
{
qDebug() << "Error: " << tcpSocket->errorString();
}
void ModbusMaster::onReadyRead()
{
// Read response
response = tcpSocket->readAll();
qDebug() << "Modbus response: " << response.toHex();
// Disconnect from server
tcpSocket->disconnectFromHost();
}
void ModbusMaster::connectToServer()
{
// Initialize transaction Id
transactionId = 0;
// Create socket
tcpSocket = new QTcpSocket(this);
// Connect signals and slots
connect(tcpSocket, &QTcpSocket::connected, this, &ModbusMaster::onConnected);
connect(tcpSocket, &QTcpSocket::disconnected, this, &ModbusMaster::onDisconnected);
connect(tcpSocket, static_cast<void(QAbstractSocket::*)(QAbstractSocket::SocketError)>(&QAbstractSocket::error),
this, &ModbusMaster::onError);
connect(tcpSocket, &QTcpSocket::readyRead, this, &ModbusMaster::onReadyRead);
// Connect to server
tcpSocket->connectToHost("127.0.0.1", ModbusPort);
}
void ModbusMaster::sendRequest()
{
// Build Modbus request
transactionId++;
request.clear();
request.append(0x00);
request.append(0x00);
request.append(0x00);
request.append(0x00);
request.append(0x00);
request.append(0x06);
request.append(ModbusSlaveAddress);
request.append(0x01);
request.append(0x00);
request.append(0x00);
request.append(0x00);
request.append(0x01);
// Send request
tcpSocket->write(request);
}
```
8. 在 modbusslave.h 文件中添加以下内容:
```
#ifndef MODBUSSLAVE_H
#define MODBUSSLAVE_H
#include <QObject>
#include <QTcpServer>
#include <QTcpSocket>
class ModbusSlave : public QObject
{
Q_OBJECT
public:
explicit ModbusSlave(QObject *parent = nullptr);
private slots:
void onNewConnection();
void onDisconnected();
void onError(QAbstractSocket::SocketError socketError);
void onReadyRead();
private:
void sendResponse(const QByteArray& request);
QTcpServer *tcpServer;
QList<QTcpSocket*> sockets;
};
#endif // MODBUSSLAVE_H
```
9. 在 modbusslave.cpp 文件中添加以下内容:
```
#include "modbusslave.h"
#include "modbusconfig.h"
ModbusSlave::ModbusSlave(QObject *parent) : QObject(parent)
{
// Create server
tcpServer = new QTcpServer(this);
// Connect signals and slots
connect(tcpServer, &QTcpServer::newConnection, this, &ModbusSlave::onNewConnection);
// Listen for incoming connections
tcpServer->listen(QHostAddress::Any, ModbusPort);
qDebug() << "Modbus slave listening on port " << tcpServer->serverPort();
}
void ModbusSlave::onNewConnection()
{
// Accept incoming connection
QTcpSocket *socket = tcpServer->nextPendingConnection();
// Connect signals and slots
connect(socket, &QTcpSocket::disconnected, this, &ModbusSlave::onDisconnected);
connect(socket, static_cast<void(QAbstractSocket::*)(QAbstractSocket::SocketError)>(&QAbstractSocket::error),
this, &ModbusSlave::onError);
connect(socket, &QTcpSocket::readyRead, this, &ModbusSlave::onReadyRead);
// Add socket to list
sockets.append(socket);
qDebug() << "New Modbus connection established";
}
void ModbusSlave::onDisconnected()
{
// Remove socket from list
QTcpSocket *socket = static_cast<QTcpSocket*>(sender());
sockets.removeOne(socket);
qDebug() << "Modbus connection disconnected";
}
void ModbusSlave::onError(QAbstractSocket::SocketError socketError)
{
qDebug() << "Error: " << static_cast<QTcpSocket*>(sender())->errorString();
}
void ModbusSlave::onReadyRead()
{
// Get request
QTcpSocket *socket = static_cast<QTcpSocket*>(sender());
QByteArray request = socket->readAll();
qDebug() << "Modbus request: " << request.toHex();
// Send response
sendResponse(request);
}
void ModbusSlave::sendResponse(const QByteArray& request)
{
QByteArray response;
// Check slave address
if (request.at(6) != ModbusSlaveAddress) {
qDebug() << "Error: wrong slave address";
return;
}
// Check function code
if (request.at(7) != 0x01) {
qDebug() << "Error: wrong function code";
return;
}
// Build response
response.append(request.at(0)); // Transaction Id
response.append(request.at(1)); // Transaction Id
response.append(request.at(2)); // Protocol Id
response.append(request.at(3)); // Protocol Id
response.append(0x00); // Message length
response.append(0x06); // Message length
response.append(ModbusSlaveAddress); // Slave address
response.append(0x01); // Function code
response.append(0x01); // Byte count
response.append(0x00); // Value
response.append(0x01); // Value
// Send response to all sockets
for (QTcpSocket *socket : sockets) {
socket->write(response);
}
qDebug() << "Modbus response: " << response.toHex();
}
```
10. 在 main.cpp 文件中添加以下内容:
```
#include <QCoreApplication>
#include "modbusmaster.h"
#include "modbusslave.h"
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
// Start Modbus slave
ModbusSlave modbusSlave;
// Start Modbus master after 1 second delay
QTimer::singleShot(1000, [&]() {
ModbusMaster modbusMaster;
});
return a.exec();
}
```
11. 编译和执行程序。
12. 打开新的QT控制台,输入以下命令来查看 TCP Modbus 数据:
```
tcpdump -i lo -A port 502
```
注意:此示例仅用于演示目的,应根据实际要求进行修改和优化,例如加密和身份验证。
linux下qt使用modbustcp,Qt Modbus TCP 通讯读写操作
在 Linux 下使用 Qt 实现 Modbus TCP 通讯读写操作可以参考以下步骤:
1. 首先,在 Qt 项目中添加 Modbus 库,可以通过在 .pro 文件中添加以下代码实现:
```
QT += modbus
```
2. 在代码中引入 Modbus 头文件:
```
#include <QModbusTcpClient>
```
3. 创建 Modbus 客户端对象并连接到 Modbus 设备:
```
QModbusTcpClient *client = new QModbusTcpClient(this);
client->setConnectionParameter(QModbusDevice::NetworkPortParameter, port);
client->setConnectionParameter(QModbusDevice::NetworkAddressParameter, address);
client->setTimeout(timeout);
client->setNumberOfRetries(retries);
if (!client->connectDevice()) {
qDebug() << "连接 Modbus 设备失败";
return;
}
```
其中,port、address、timeout、retries 分别为 Modbus 设备的端口号、IP 地址、超时时间和重试次数。
4. 实现读取 Modbus 寄存器的操作:
```
QModbusDataUnit readUnit(QModbusDataUnit::HoldingRegisters, startAddress, count);
if (auto *reply = client->sendReadRequest(readUnit, slaveAddress)) {
if (!reply->isFinished()) {
connect(reply, &QModbusReply::finished, this, [this, reply]() {
if (reply->error() == QModbusDevice::NoError) {
const QModbusDataUnit unit = reply->result();
for (uint i = 0; i < unit.valueCount(); i++) {
const QString text = tr("Address: %1, Value: %2")
.arg(startAddress + i).arg(unit.value(i));
qDebug() << text;
}
} else if (reply->error() == QModbusDevice::ProtocolError) {
qDebug() << tr("读取 Modbus 寄存器时发生协议错误: %1 (code: 0x%2)")
.arg(reply->errorString()).arg(reply->rawResult().exceptionCode(), -1, 16);
} else {
qDebug() << tr("读取 Modbus 寄存器时发生错误: %1 (code: %2)")
.arg(reply->errorString()).arg(reply->error());
}
reply->deleteLater();
});
} else {
delete reply;
qDebug() << tr("读取 Modbus 寄存器时发生错误: 超时");
}
} else {
qDebug() << tr("读取 Modbus 寄存器时发生错误: %1")
.arg(client->errorString());
}
```
其中,startAddress、count、slaveAddress 分别为寄存器的起始地址、寄存器数量和从机地址。
5. 实现写入 Modbus 寄存器的操作:
```
QModbusDataUnit writeUnit(QModbusDataUnit::HoldingRegisters, startAddress, count);
for (uint i = 0; i < count; i++)
writeUnit.setValue(i, values[i]);
if (auto *reply = client->sendWriteRequest(writeUnit, slaveAddress)) {
if (!reply->isFinished()) {
connect(reply, &QModbusReply::finished, this, [this, reply]() {
if (reply->error() == QModbusDevice::NoError) {
qDebug() << "写入 Modbus 寄存器成功";
} else if (reply->error() == QModbusDevice::ProtocolError) {
qDebug() << tr("写入 Modbus 寄存器时发生协议错误: %1 (code: 0x%2)")
.arg(reply->errorString()).arg(reply->rawResult().exceptionCode(), -1, 16);
} else {
qDebug() << tr("写入 Modbus 寄存器时发生错误: %1 (code: %2)")
.arg(reply->errorString()).arg(reply->error());
}
reply->deleteLater();
});
} else {
delete reply;
qDebug() << tr("写入 Modbus 寄存器时发生错误: 超时");
}
} else {
qDebug() << tr("写入 Modbus 寄存器时发生错误: %1")
.arg(client->errorString());
}
```
其中,values 为要写入的寄存器值数组。
以上就是在 Linux 下使用 Qt 实现 Modbus TCP 通讯读写操作的基本步骤。
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