使用typescript代码实现斗地主
时间: 2023-07-28 09:21:36 浏览: 49
以下是使用TypeScript代码实现斗地主的示例,仅供参考:
```typescript
// 定义牌的类型和值
enum Suit {
Spade,
Heart,
Club,
Diamond,
}
enum Value {
Two,
Three,
Four,
Five,
Six,
Seven,
Eight,
Nine,
Ten,
Jack,
Queen,
King,
Ace,
}
// 定义一张牌
class Card {
constructor(public suit: Suit, public value: Value) {}
}
// 定义一副牌
class Deck {
private cards: Card[] = [];
constructor() {
for (let suit = 0; suit < 4; suit++) {
for (let value = 0; value < 13; value++) {
this.cards.push(new Card(suit, value));
}
}
}
shuffle() {
for (let i = this.cards.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1));
[this.cards[i], this.cards[j]] = [this.cards[j], this.cards[i]];
}
}
deal() {
return this.cards.shift();
}
}
// 定义一个玩家
class Player {
constructor(public name: string, public cards: Card[] = []) {}
sortCards() {
this.cards.sort((a, b) => {
if (a.suit === b.suit) {
return a.value - b.value;
} else {
return a.suit - b.suit;
}
});
}
}
// 定义游戏规则和逻辑
class Game {
private deck: Deck;
private players: Player[] = [];
private landlord: Player | null = null;
private baseScore = 1;
private currentScore = 1;
constructor(playerNames: string[]) {
this.deck = new Deck();
this.deck.shuffle();
for (const name of playerNames) {
const player = new Player(name);
for (let i = 0; i < 17; i++) {
player.cards.push(this.deck.deal()!);
}
this.players.push(player);
}
this.landlord = null;
}
private getNextPlayer(currentPlayer: Player) {
const index = this.players.indexOf(currentPlayer);
return this.players[(index + 1) % this.players.length];
}
private getPrevPlayer(currentPlayer: Player) {
const index = this.players.indexOf(currentPlayer);
return this.players[(index + this.players.length - 1) % this.players.length];
}
private isValidCombo(cards: Card[]) {
// 判断牌型是否合法
// ...
}
private playCards(currentPlayer: Player, cards: Card[]) {
if (this.isValidCombo(cards)) {
currentPlayer.cards = currentPlayer.cards.filter(c => !cards.includes(c));
this.currentScore *= 2;
return true;
} else {
return false;
}
}
private dealExtraCards() {
for (let i = 0; i < 3; i++) {
this.landlord!.cards.push(this.deck.deal()!);
}
this.landlord!.sortCards();
}
private isGameOver() {
return this.players.some(p => p.cards.length === 0);
}
play() {
let currentPlayer = this.players[0];
let lastCards: Card[] = [];
while (!this.isGameOver()) {
const playedCards = currentPlayer === this.landlord ? lastCards : [];
const validCards = currentPlayer.cards.filter(c => this.isValidCombo(playedCards.concat(c)));
const action = this.getAIAction(currentPlayer, validCards, playedCards, this.currentScore);
if (action.type === 'play') {
if (this.playCards(currentPlayer, action.cards)) {
lastCards = action.cards;
currentPlayer = this.getNextPlayer(currentPlayer);
} else {
// 无效出牌,重新出牌
}
} else if (action.type === 'pass') {
if (currentPlayer === this.landlord && lastCards.length === 0) {
// 地主第一轮不能不出
} else {
currentPlayer = this.getNextPlayer(currentPlayer);
}
} else if (action.type === 'grab') {
if (this.landlord === null) {
this.landlord = currentPlayer;
this.dealExtraCards();
currentPlayer.cards.sort((a, b) => b.value - a.value);
currentPlayer = this.getNextPlayer(currentPlayer);
} else {
// 已经有地主了,不能抢地主
}
} else if (action.type === 'no-grab') {
currentPlayer = this.getNextPlayer(currentPlayer);
}
}
// 游戏结束,结算分数
// ...
}
private getAIAction(
player: Player,
validCards: Card[],
playedCards: Card[],
currentScore: number,
): { type: 'play'; cards: Card[] } | { type: 'pass' } | { type: 'grab' } | { type: 'no-grab' } {
// AI出牌策略
// ...
}
}
// 使用示例
const game = new Game(['Alice', 'Bob', 'Charlie']);
game.play();
```
以上是使用TypeScript代码实现斗地主的示例,其中实现了牌的定义、洗牌、发牌、玩家、游戏规则和逻辑等功能。具体实现过程可能会因人而异,但总体思路相似。