qt 绘制三维坐标图
时间: 2023-09-21 22:08:52 浏览: 289
Qt坐标系统与图形绘制
您可以使用Qt的3D模块来绘制三维坐标图。下面是一个简单的示例代码,演示如何使用Qt绘制一个简单的三维坐标图:
```cpp
#include <Qt3DCore/QEntity>
#include <Qt3DCore/QTransform>
#include <Qt3DExtras/Qt3DExtras>
#include <Qt3DExtras/QPhongMaterial>
#include <Qt3DExtras/QCylinderMesh>
#include <Qt3DExtras/QSphereMesh>
#include <Qt3DRender/QCamera>
#include <Qt3DRender/QPointLight>
#include <Qt3DRender/QRenderAspect>
#include <Qt3DRender/QViewport>
#include <Qt3DRender/QClearBuffers>
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
// 创建3D视图
Qt3DExtras::Qt3DWindow view;
view.defaultFrameGraph()->setClearColor(Qt::white);
// 创建实体
Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity;
// 创建坐标轴
Qt3DExtras::QCylinderMesh *xAxis = new Qt3DExtras::QCylinderMesh;
xAxis->setRadius(0.01f);
xAxis->setLength(1.0f);
xAxis->setSlices(100);
xAxis->setRings(20);
Qt3DExtras::QCylinderMesh *yAxis = new Qt3DExtras::QCylinderMesh;
yAxis->setRadius(0.01f);
yAxis->setLength(1.0f);
yAxis->setSlices(100);
yAxis->setRings(20);
Qt3DExtras::QCylinderMesh *zAxis = new Qt3DExtras::QCylinderMesh;
zAxis->setRadius(0.01f);
zAxis->setLength(1.0f);
zAxis->setSlices(100);
zAxis->setRings(20);
// 创建材质
Qt3DExtras::QPhongMaterial *material = new Qt3DExtras::QPhongMaterial;
material->setDiffuse(Qt::blue);
// 创建实体组件
Qt3DCore::QTransform *xAxisTransform = new Qt3DCore::QTransform;
xAxisTransform->setTranslation(QVector3D(0.5f, 0.0f, 0.0f));
Qt3DCore::QTransform *yAxisTransform = new Qt3DCore::QTransform;
yAxisTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(0, 0, 1), 90));
Qt3DCore::QTransform *zAxisTransform = new Qt3DCore::QTransform;
zAxisTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(0, 1, 0), 90));
// 添加实体组件到实体
Qt3DCore::QEntity *xAxisEntity = new Qt3DCore::QEntity(rootEntity);
xAxisEntity->addComponent(xAxis);
xAxisEntity->addComponent(material);
xAxisEntity->addComponent(xAxisTransform);
Qt3DCore::QEntity *yAxisEntity = new Qt3DCore::QEntity(rootEntity);
yAxisEntity->addComponent(yAxis);
yAxisEntity->addComponent(material);
yAxisEntity->addComponent(yAxisTransform);
Qt3DCore::QEntity *zAxisEntity = new Qt3DCore::QEntity(rootEntity);
zAxisEntity->addComponent(zAxis);
zAxisEntity->addComponent(material);
zAxisEntity->addComponent(zAxisTransform);
// 设置相机
Qt3DRender::QCamera *camera = view.camera();
camera->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
camera->setPosition(QVector3D(2.0f, 2.0f, 2.0f));
camera->setViewCenter(QVector3D(0, 0, 0));
// 创建光源
Qt3DRender::QPointLight *light = new Qt3DRender::QPointLight(rootEntity);
light->setColor(Qt::white);
light->setIntensity(1);
// 设置视图
view.setRootEntity(rootEntity);
view.show();
return app.exec();
}
```
此示例使用Qt的3D模块创建了一个简单的三维坐标图,包括X、Y、Z轴和一个光源。您可以根据需要修改和扩展此示例,以满足您的具体需求。
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