使用Java编程和springboot框架实现创建活动并关联奖品,一个活动必须关联8个奖品,总概率为100% ,奖品表为a,活动表为b,抽奖活动表为ab,给出完整程序
时间: 2024-03-15 07:46:15 浏览: 157
好的,我可以帮你提供一个简单的Java代码实现,使用Spring Boot框架,创建3个实体类:Activity、Prize、LotteryActivity,以及它们之间的关系。具体代码实现如下:
Activity.java
```java
@Entity
@Table(name = "activity")
public class Activity {
@Id
@GeneratedValue(strategy = GenerationType.IDENTITY)
private Long id;
private String name;
@OneToMany(mappedBy = "activity", cascade = CascadeType.ALL)
private List<Prize> prizes;
@OneToOne(mappedBy = "activity")
private LotteryActivity lotteryActivity;
// getters and setters
}
```
Prize.java
```java
@Entity
@Table(name = "prize")
public class Prize {
@Id
@GeneratedValue(strategy = GenerationType.IDENTITY)
private Long id;
private String name;
private double probability;
@ManyToOne
@JoinColumn(name = "activity_id")
private Activity activity;
// getters and setters
}
```
LotteryActivity.java
```java
@Entity
@Table(name = "lottery_activity")
public class LotteryActivity {
@Id
@GeneratedValue(strategy = GenerationType.IDENTITY)
private Long id;
@OneToOne
@JoinColumn(name = "activity_id")
private Activity activity;
// getters and setters
}
```
接下来,在Spring Boot的启动类中,添加注解@EnableJpaRepositories并配置JPA数据源:
```java
@SpringBootApplication
@EnableJpaRepositories(basePackages = "com.example.lottery.repository")
public class LotteryApplication {
public static void main(String[] args) {
SpringApplication.run(LotteryApplication.class, args);
}
}
```
在repository包中,创建3个Repository:ActivityRepository、PrizeRepository、LotteryActivityRepository,分别对应3个实体类。
ActivityRepository.java
```java
@Repository
public interface ActivityRepository extends JpaRepository<Activity, Long> {
// 自定义查询方法
}
```
PrizeRepository.java
```java
@Repository
public interface PrizeRepository extends JpaRepository<Prize, Long> {
// 自定义查询方法
}
```
LotteryActivityRepository.java
```java
@Repository
public interface LotteryActivityRepository extends JpaRepository<LotteryActivity, Long> {
// 自定义查询方法
}
```
最后,创建一个Service,提供创建活动并关联奖品的方法:
```java
@Service
public class LotteryService {
@Autowired
private ActivityRepository activityRepository;
@Autowired
private PrizeRepository prizeRepository;
@Autowired
private LotteryActivityRepository lotteryActivityRepository;
@Transactional
public Activity createActivityWithPrizes(String name, List<String> prizeNames, List<Double> probabilities) {
// 创建活动
Activity activity = new Activity();
activity.setName(name);
// 计算奖品总概率
double totalProbability = 0;
for (double probability : probabilities) {
totalProbability += probability;
}
if (totalProbability != 1.0) {
throw new IllegalArgumentException("奖品总概率必须为1.0");
}
// 创建奖品并关联活动
List<Prize> prizes = new ArrayList<>();
for (int i = 0; i < prizeNames.size(); i++) {
Prize prize = new Prize();
prize.setName(prizeNames.get(i));
prize.setProbability(probabilities.get(i));
prize.setActivity(activity);
prizes.add(prize);
}
activity.setPrizes(prizes);
// 创建抽奖活动并关联活动
LotteryActivity lotteryActivity = new LotteryActivity();
lotteryActivity.setActivity(activity);
activity.setLotteryActivity(lotteryActivity);
// 保存数据
activity = activityRepository.save(activity);
for (Prize prize : prizes) {
prizeRepository.save(prize);
}
lotteryActivityRepository.save(lotteryActivity);
return activity;
}
}
```
这样,一个简单的Java程序就实现了创建活动并关联奖品的功能。当然,具体实现还需要根据实际情况进行调整和优化。
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