const void*p,char *p1,p1=*(char **)p
时间: 2024-03-30 12:31:19 浏览: 24
const void* p 是一个指向常量的指针,它可以向任何类型的数据,但不能通过该指针修改所指向的数据。
char* p1 是一个指向字符型数据的指针。
p1 = *(char**)p 的含义是将 p 强制转换为 char** 类型的指针,然后取出该指针指向的值,并将其赋给 p1。
这段代码的作用是将 p 指向的地址转为 char** 类型的指针,然后取出该指针指向的值,并将其赋给 p1。
相关问题
char *str(char *p1, const char *p2)传入这个函数的p1参数,会改变实参的值么
根据提供的引用内容,函数形参`char *str(char *p1, const char *p2)`中的`p1`参数是一个指向`char`类型的指针变量。当将实参传递给这个函数时,可以通过`p1`指针来修改实参的值。因此,传入这个函数的`p1`参数会改变实参的值。
范例:<<引用:#include <iostream> using namespace std; void changeValue(char *p) { *p = 'Y'; } int main() { char str[] = "Hello"; cout << "Before change: " << str << endl; changeValue(str); cout << "After change: " << str << endl; return 0; }>>
```cpp
#include <iostream>
using namespace std;
void changeValue(char *p) {
*p = 'Y';
}
int main() {
char str[] = "Hello";
cout << "Before change: " << str << endl;
changeValue(str);
cout << "After change: " << str << endl;
return 0;
}
```
输出:
```
Before change: Hello
After change: Yello
```
void Zoom(const char *filename,double lx,double ly){ FILE *fp = fopen(filename,"rb"); if (fp == NULL) printf("Error"); BITMAPFILEHEADER fileHead; fread(&fileHead, sizeof(BITMAPFILEHEADER), 1, fp); BITMAPINFOHEADER infoHead; fread(&infoHead, sizeof(BITMAPINFOHEADER), 1, fp); int width = infoHead.biWidth; int height = infoHead.biHeight; int biCount = infoHead.biBitCount; RGBQUAD *pColorTable; int pColorTableSize = 0; pColorTable = new RGBQUAD[256]; fread(pColorTable, sizeof(RGBQUAD), 256, fp); pColorTableSize = 1024; unsigned char *pBmpBuf; int lineByte = (width*biCount / 8 + 3) / 4 * 4; pBmpBuf = new unsigned char[lineByte*height]; fread(pBmpBuf, lineByte*height, 1, fp); fclose(fp); int dstWidth = round(double(lx*width)); int dstHeight = round(double(ly*height)); int lineByte2 = (dstWidth*biCount / 8 + 3) / 4 * 4; unsigned char*pBmpBuf2; pBmpBuf2 = new unsigned char[lineByte2*dstHeight]; for (int i = 0; i < dstHeight; ++i){ for (int j = 0; j < dstWidth; ++j){ unsigned char *p; p = (unsigned char *)(pBmpBuf2 + lineByte2*i + j); (*p) = 255; } } int x = 0; int y = 0; for (int i = 0; i < height; ++i){ for (int j = 0; j < width; ++j){ unsigned char *p1, *p2; x = round(double(lx*j)); y = round(double(ly*i)); p1 = (unsigned char *)(pBmpBuf + i*lineByte + j); p2 = (unsigned char *)(pBmpBuf2 + y*lineByte2 + x); (*p2) = (*p1); } }
这段代码是一个图像缩放的函数,下面是对代码的中文注释:
```cpp
// 将指定文件中的图像进行缩放后保存
// 参数filename为图像文件名,lx和ly为横向和纵向的缩放比例
void Zoom(const char *filename, double lx, double ly){
FILE *fp = fopen(filename,"rb");
if (fp == NULL)
printf("Error");
// 读取位图文件头和位图信息头
BITMAPFILEHEADER fileHead;
fread(&fileHead, sizeof(BITMAPFILEHEADER), 1, fp);
BITMAPINFOHEADER infoHead;
fread(&infoHead, sizeof(BITMAPINFOHEADER), 1, fp);
// 获取图像的宽度、高度和颜色位数
int width = infoHead.biWidth;
int height = infoHead.biHeight;
int biCount = infoHead.biBitCount;
RGBQUAD *pColorTable;
int pColorTableSize = 0;
// 读取调色板数据
pColorTable = new RGBQUAD[256];
fread(pColorTable, sizeof(RGBQUAD), 256, fp);
pColorTableSize = 1024;
// 读取图像数据
unsigned char *pBmpBuf;
int lineByte = (width * biCount / 8 + 3) / 4 * 4;
pBmpBuf = new unsigned char[lineByte * height];
fread(pBmpBuf, lineByte * height, 1, fp);
fclose(fp);
// 计算缩放后的图像宽度和高度,并计算缩放后的每行字节数
int dstWidth = round(double(lx * width));
int dstHeight = round(double(ly * height));
int lineByte2 = (dstWidth * biCount / 8 + 3) / 4 * 4;
// 创建缩放后的图像数据缓冲区,并初始化为白色
unsigned char *pBmpBuf2;
pBmpBuf2 = new unsigned char[lineByte2 * dstHeight];
for (int i = 0; i < dstHeight; ++i){
for (int j = 0; j < dstWidth; ++j){
unsigned char *p;
p = (unsigned char *)(pBmpBuf2 + lineByte2 * i + j);
(*p) = 255;
}
}
// 对每个像素进行缩放处理
int x = 0;
int y = 0;
for (int i = 0; i < height; ++i){
for (int j = 0; j < width; ++j){
unsigned char *p1, *p2;
x = round(double(lx * j));
y = round(double(ly * i));
p1 = (unsigned char *)(pBmpBuf + i * lineByte + j);
p2 = (unsigned char *)(pBmpBuf2 + y * lineByte2 + x);
(*p2) = (*p1);
}
}
// 将缩放后的图像数据保存到新文件中
FILE *fp2 = fopen("zoomed.bmp", "wb");
if (fp2 == NULL)
printf("Error");
fwrite(&fileHead, sizeof(BITMAPFILEHEADER), 1, fp2);
fwrite(&infoHead, sizeof(BITMAPINFOHEADER), 1, fp2);
fwrite(pColorTable, sizeof(RGBQUAD), 256, fp2);
fwrite(pBmpBuf2, lineByte2 * dstHeight, 1, fp2);
fclose(fp2);
// 释放内存
delete[] pColorTable;
delete[] pBmpBuf;
delete[] pBmpBuf2;
}
```
希望这些注释能帮助你理解代码的功能和实现过程。如果还有其他问题,请随时提问。