手动实现bowyer-watson算法的python代码
时间: 2023-10-04 08:05:31 浏览: 188
以下是基于Bowyer-Watson算法的Python代码实现:
```
import math
class Vertex:
def __init__(self, x, y):
self.x = x
self.y = y
def __eq__(self, other):
return self.x == other.x and self.y == other.y
def __hash__(self):
return hash((self.x, self.y))
class Triangle:
def __init__(self, vertex1, vertex2, vertex3):
self.vertices = [vertex1, vertex2, vertex3]
def __eq__(self, other):
return set(self.vertices) == set(other.vertices)
def __hash__(self):
return hash((self.vertices[0], self.vertices[1], self.vertices[2]))
def get_circumcenter(self):
A = self.vertices[0]
B = self.vertices[1]
C = self.vertices[2]
a = (B.x - A.x)**2 + (B.y - A.y)**2
b = (C.x - B.x)**2 + (C.y - B.y)**2
c = (A.x - C.x)**2 + (A.y - C.y)**2
s = 2 * (a * b + b * c + c * a) - (a**2 + b**2 + c**2)
px = (a * (b + c - a) * A.x + b * (c + a - b) * B.x + c * (a + b - c) * C.x) / s
py = (a * (b + c - a) * A.y + b * (c + a - b) * B.y + c * (a + b - c) * C.y) / s
return Vertex(px, py)
class DelaunayTriangulation:
def __init__(self, vertices):
self.vertices = vertices
self.triangles = []
# 计算超级三角形
max_x = max(vertex.x for vertex in self.vertices)
max_y = max(vertex.y for vertex in self.vertices)
min_x = min(vertex.x for vertex in self.vertices)
min_y = min(vertex.y for vertex in self.vertices)
dx = max(max_x - min_x, max_y - min_y)
mid_x = min_x + dx / 2
mid_y = min_y + dx / 2
self.super_triangle = Triangle(
Vertex(mid_x - 20 * dx, mid_y - dx),
Vertex(mid_x, mid_y + 20 * dx),
Vertex(mid_x + 20 * dx, mid_y - dx)
)
self.triangles.append(self.super_triangle)
# 插入所有的点
for vertex in self.vertices:
bad_triangles = []
for triangle in self.triangles:
if self.in_circumcircle(triangle, vertex):
bad_triangles.append(triangle)
polygon = []
for triangle in bad_triangles:
for v in triangle.vertices:
if v not in vertex and self.is_edge_shared_by_triangles(v, vertex, bad_triangles):
polygon.append((v, vertex))
for triangle in bad_triangles:
self.triangles.remove(triangle)
for edge in polygon:
self.triangles.append(Triangle(edge[0], edge[1], vertex))
def in_circumcircle(self, triangle, vertex):
circle_center = triangle.get_circumcenter()
radius = math.sqrt((circle_center.x - triangle.vertices[0].x)**2 + (circle_center.y - triangle.vertices[0].y)**2)
distance = math.sqrt((circle_center.x - vertex.x)**2 + (circle_center.y - vertex.y)**2)
return distance <= radius
def is_edge_shared_by_triangles(self, vertex1, vertex2, triangles):
edge_count = 0
for triangle in triangles:
if vertex1 in triangle.vertices and vertex2 in triangle.vertices:
edge_count += 1
return edge_count == 2
def get_triangles(self):
triangles = []
for triangle in self.triangles:
if not any(vertex in self.super_triangle.vertices for vertex in triangle.vertices):
triangles.append(triangle)
return triangles
```
该代码使用了三角形和顶点的类来表示数据,以及Bowyer-Watson算法来进行三角剖分。在主函数中,可以通过创建一个DelaunayTriangulation对象并传入一个顶点列表来获取三角形列表。
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