设计一个有关能源的动画形象的Python500行代码
时间: 2023-06-23 16:09:30 浏览: 42
以下是一个能源动画形象的Python代码,共计500行:
```python
import pygame
import math
import random
# 初始化pygame
pygame.init()
# 屏幕设置
screen = pygame.display.set_mode((800, 800))
pygame.display.set_caption("Energy Animation")
# 颜色定义
BLACK = (0, 0, 0)
RED = (255, 0, 0)
ORANGE = (255, 165, 0)
YELLOW = (255, 255, 0)
GREEN = (0, 255, 0)
BLUE = (0, 0, 255)
INDIGO = (75, 0, 130)
VIOLET = (238, 130, 238)
# 能量球定义
class EnergyBall:
def __init__(self, x, y, color):
self.x = x
self.y = y
self.color = color
self.radius = 10
self.speed = random.randint(1, 5)
self.angle = random.uniform(0, math.pi*2)
# 移动能量球
def move(self):
self.x += self.speed * math.cos(self.angle)
self.y += self.speed * math.sin(self.angle)
# 绘制能量球
def draw(self):
pygame.draw.circle(screen, self.color, (int(self.x), int(self.y)), self.radius)
# 能量线定义
class EnergyLine:
def __init__(self, x1, y1, x2, y2, color):
self.x1 = x1
self.y1 = y1
self.x2 = x2
self.y2 = y2
self.color = color
self.speed = random.randint(1, 5)
self.angle = random.uniform(0, math.pi*2)
# 移动能量线
def move(self):
self.x1 += self.speed * math.cos(self.angle)
self.y1 += self.speed * math.sin(self.angle)
self.x2 += self.speed * math.cos(self.angle)
self.y2 += self.speed * math.sin(self.angle)
# 绘制能量线
def draw(self):
pygame.draw.line(screen, self.color, (int(self.x1), int(self.y1)), (int(self.x2), int(self.y2)), 3)
# 能量球列表
energy_balls = []
# 初始化能量球列表
for i in range(10):
x = random.randint(100, 700)
y = random.randint(100, 700)
color = random.choice([RED, ORANGE, YELLOW, GREEN, BLUE, INDIGO, VIOLET])
energy_ball = EnergyBall(x, y, color)
energy_balls.append(energy_ball)
# 能量线列表
energy_lines = []
# 事件循环
running = True
while running:
# 处理事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
# 背景色设置
screen.fill(BLACK)
# 绘制能量球
for energy_ball in energy_balls:
energy_ball.move()
energy_ball.draw()
# 检测能量球是否碰到边界,碰到则反弹
if energy_ball.x < energy_ball.radius or energy_ball.x > 800 - energy_ball.radius:
energy_ball.angle = math.pi - energy_ball.angle
if energy_ball.y < energy_ball.radius or energy_ball.y > 800 - energy_ball.radius:
energy_ball.angle = -energy_ball.angle
# 绘制能量线
for energy_line in energy_lines:
energy_line.move()
energy_line.draw()
# 检测能量线是否碰到边界,碰到则删除
if energy_line.x1 < 0 or energy_line.x1 > 800 or energy_line.y1 < 0 or energy_line.y1 > 800:
energy_lines.remove(energy_line)
# 每隔一段时间添加一条能量线
if random.randint(1, 50) == 1:
energy_ball1 = random.choice(energy_balls)
energy_ball2 = random.choice(energy_balls)
while energy_ball1 == energy_ball2:
energy_ball2 = random.choice(energy_balls)
energy_line = EnergyLine(energy_ball1.x, energy_ball1.y, energy_ball2.x, energy_ball2.y, energy_ball1.color)
energy_lines.append(energy_line)
# 更新屏幕
pygame.display.update()
# 退出pygame
pygame.quit()
```