用c++代码实现STL模型的分层操作
时间: 2024-02-18 09:05:36 浏览: 30
STL文件主要由三角面片组成,因此,可以将STL模型分为不同的层,每一层包含一个或多个三角面片。以下是一种用C++实现STL模型分层操作的示例代码:
```cpp
#include <iostream>
#include <fstream>
#include <vector>
using namespace std;
struct Triangle {
float normal[3];
float vertex1[3];
float vertex2[3];
float vertex3[3];
unsigned short attr;
};
void layerSTLModel(const char* inputFileName, const char* outputFileName, int numLayers) {
vector<Triangle> triangles;
ifstream inputFile(inputFileName, ios::in | ios::binary);
if (!inputFile) {
cerr << "Error: unable to open input file " << inputFileName << endl;
return;
}
char buffer[80];
inputFile.read(buffer, 80);
int numTriangles;
inputFile.read((char*)&numTriangles, sizeof(int));
for (int i = 0; i < numTriangles; ++i) {
Triangle triangle;
inputFile.read((char*)&triangle, sizeof(Triangle));
triangles.push_back(triangle);
}
inputFile.close();
float zmin = triangles[0].vertex1[2];
float zmax = triangles[0].vertex1[2];
for (int i = 0; i < numTriangles; ++i) {
if (triangles[i].vertex1[2] < zmin)
zmin = triangles[i].vertex1[2];
if (triangles[i].vertex2[2] < zmin)
zmin = triangles[i].vertex2[2];
if (triangles[i].vertex3[2] < zmin)
zmin = triangles[i].vertex3[2];
if (triangles[i].vertex1[2] > zmax)
zmax = triangles[i].vertex1[2];
if (triangles[i].vertex2[2] > zmax)
zmax = triangles[i].vertex2[2];
if (triangles[i].vertex3[2] > zmax)
zmax = triangles[i].vertex3[2];
}
float layerThickness = (zmax - zmin) / numLayers;
vector<vector<Triangle>> layers(numLayers);
for (int i = 0; i < numTriangles; ++i) {
int layerIndex = (triangles[i].vertex1[2] - zmin) / layerThickness;
layers[layerIndex].push_back(triangles[i]);
}
ofstream outputFile(outputFileName, ios::out | ios::binary);
if (!outputFile) {
cerr << "Error: unable to open output file " << outputFileName << endl;
return;
}
outputFile.write(buffer, 80);
outputFile.write((char*)&numTriangles, sizeof(int));
for (int i = 0; i < numLayers; ++i) {
for (int j = 0; j < layers[i].size(); ++j) {
outputFile.write((char*)&layers[i][j], sizeof(Triangle));
}
}
outputFile.close();
}
int main() {
layerSTLModel("input.stl", "output.stl", 10);
return 0;
}
```
上述代码中,layerSTLModel函数接受三个参数:输入STL文件名、输出STL文件名和分层数量。首先,读取STL文件中的所有三角面片,并计算出STL模型的z轴范围和每一层的厚度。然后,根据每个三角面片的z坐标,将其分配到不同的层中。最后,将每一层的三角面片写入到输出STL文件中。
注意:上述代码仅供参考,实际使用时需要根据具体情况进行修改和优化。