websocket C++开发
时间: 2023-11-07 08:58:02 浏览: 150
Websocket C 开发可以使用一些库和框架,如libwebsockets和Cwebsocket。这些库提供了一些API和工具,以便在C语言中实现Websocket通信。
以下是使用libwebsockets库实现Websocket C开发的示例:
1. 安装libwebsockets库
首先需要下载libwebsockets库,并将其安装在系统中。可以从官方网站(https://libwebsockets.org/)下载源代码,并按照README文件中的说明进行编译和安装。
2. 创建Websocket服务器
使用以下代码创建一个简单的Websocket服务器:
```c
#include <libwebsockets.h>
static int callback_echo(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len)
{
switch (reason) {
case LWS_CALLBACK_RECEIVE:
// 接收到客户端消息
lws_write(wsi, in, len, LWS_WRITE_TEXT); // 原样返回消息
break;
default:
break;
}
return 0;
}
int main(int argc, char **argv)
{
struct lws_context_creation_info info;
struct lws_context *context;
struct lws_protocols protocol;
int port = 9000;
memset(&info, 0, sizeof info);
memset(&protocol, 0, sizeof protocol);
protocol.name = "echo-protocol";
protocol.callback = callback_echo;
protocol.per_session_data_size = 0;
protocol.rx_buffer_size = 0;
protocol.id = 0;
info.port = port;
info.protocols = &protocol;
info.gid = -1;
info.uid = -1;
context = lws_create_context(&info);
if (!context) {
printf("Failed to create Websocket context\n");
return -1;
}
while (1) {
lws_service(context, 1000);
}
lws_context_destroy(context);
return 0;
}
```
该代码创建了一个接收端口为9000的Websocket服务器,并实现了一个回调函数`callback_echo`用于处理接收到的消息。在该回调函数中,服务器会将接收到的消息原样返回给客户端。
3. 创建Websocket客户端
使用以下代码创建一个简单的Websocket客户端:
```c
#include <libwebsockets.h>
static int callback_client(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len)
{
switch (reason) {
case LWS_CALLBACK_CLIENT_ESTABLISHED:
// 连接建立成功
lws_callback_on_writable(wsi);
break;
case LWS_CALLBACK_CLIENT_RECEIVE:
// 接收到服务器消息
printf("Received message: %s\n", (char *)in);
break;
case LWS_CALLBACK_CLIENT_WRITEABLE:
// 发送消息给服务器
lws_write(wsi, "Hello, server!", 14, LWS_WRITE_TEXT);
break;
case LWS_CALLBACK_CLOSED:
// 连接关闭
break;
default:
break;
}
return 0;
}
int main(int argc, char **argv)
{
struct lws_context_creation_info info;
struct lws_context *context;
struct lws_client_connect_info connect_info;
struct lws *client_wsi;
char *address = "localhost";
int port = 9000;
memset(&info, 0, sizeof info);
memset(&connect_info, 0, sizeof connect_info);
info.port = CONTEXT_PORT_NO_LISTEN;
info.protocols = NULL;
info.gid = -1;
info.uid = -1;
context = lws_create_context(&info);
if (!context) {
printf("Failed to create Websocket context\n");
return -1;
}
connect_info.context = context;
connect_info.address = address;
connect_info.port = port;
connect_info.path = "/";
connect_info.host = connect_info.address;
connect_info.origin = connect_info.address;
connect_info.protocol = "echo-protocol";
connect_info.ssl_connection = 0;
client_wsi = lws_client_connect_via_info(&connect_info);
if (!client_wsi) {
printf("Failed to connect to server\n");
return -1;
}
while (1) {
lws_service(context, 1000);
}
lws_context_destroy(context);
return 0;
}
```
该代码创建了一个连接到localhost:9000的Websocket客户端,并实现了一个回调函数`callback_client`用于处理接收到的消息。在该回调函数中,客户端会在连接建立成功后发送一条消息给服务器,并在接收到服务器消息时打印出来。
以上是使用libwebsockets库实现Websocket C开发的示例。除此之外,也可以使用其他库和框架,如Cwebsocket等。
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