给我一个matlab的扫雷带gui界面的游戏代码
时间: 2023-06-16 12:04:48 浏览: 157
扫雷游戏MATLAB代码
5星 · 资源好评率100%
这是一个简单的 MATLAB 扫雷游戏的 GUI 代码,可以作为参考:
```matlab
function minesweeper
% Create the GUI
f = figure('Visible','off','Position',[360,500,450,285]);
hstart = uicontrol('Style','pushbutton','String','Start','Position',[315,220,70,25],'Callback',@start_callback);
hreset = uicontrol('Style','pushbutton','String','Reset','Position',[315,180,70,25],'Callback',@reset_callback);
hlabel = uicontrol('Style','text','String','Mines: 0','Position',[330,130,60,15],'HorizontalAlignment','left');
haxes = axes('Units','pixels','Position',[50,50,200,200],'XTick',[],'YTick',[],'XLim',[1,9],'YLim',[1,9],'XTickLabel',[],'YTickLabel',[],'Box','on','ButtonDownFcn',@axes_callback);
% Initialize the game state
data.game_on = false;
data.game_over = false;
data.flags = zeros(9);
data.mines = zeros(9);
data.num_mines = 0;
data.num_flags = 0;
% Store the data in the GUI
setappdata(haxes,'data',data);
% Show the GUI
set(f,'Name','Minesweeper','Visible','on');
% Callback function for the Start button
function start_callback(hObject,eventdata)
% Reset the game state
data = getappdata(haxes,'data');
data.game_on = true;
data.game_over = false;
data.flags = zeros(9);
data.mines = zeros(9);
data.num_mines = 0;
data.num_flags = 0;
% Add mines to the board
for i = 1:10
while true
x = randi(9);
y = randi(9);
if data.mines(x,y) == 0
data.mines(x,y) = 1;
data.num_mines = data.num_mines + 1;
break
end
end
end
% Update the GUI
setappdata(haxes,'data',data);
update_board();
% Disable the Start button
set(hstart,'Enable','off');
end
% Callback function for the Reset button
function reset_callback(hObject,eventdata)
% Reset the game state
data = getappdata(haxes,'data');
data.game_on = false;
data.game_over = false;
data.flags = zeros(9);
data.mines = zeros(9);
data.num_mines = 0;
data.num_flags = 0;
% Update the GUI
setappdata(haxes,'data',data);
update_board();
% Enable the Start button
set(hstart,'Enable','on');
end
% Callback function for clicking on the board
function axes_callback(hObject,eventdata)
% Get the location of the click
point = get(haxes,'CurrentPoint');
x = round(point(1,1));
y = round(point(1,2));
% Check if the game is on
data = getappdata(haxes,'data');
if ~data.game_on
return
end
% Check if the click is within the board
if x < 1 || x > 9 || y < 1 || y > 9
return
end
% Check if the square has already been clicked
if data.flags(x,y) ~= 0
return
end
% Check if the square contains a mine
if data.mines(x,y) == 1
% Game over
data.game_over = true;
setappdata(haxes,'data',data);
update_board();
return
end
% Count the number of adjacent mines
num_adjacent_mines = 0;
for i = max(1,x-1):min(9,x+1)
for j = max(1,y-1):min(9,y+1)
if data.mines(i,j) == 1
num_adjacent_mines = num_adjacent_mines + 1;
end
end
end
% Mark the square as clicked
data.flags(x,y) = -num_adjacent_mines;
% Check if the game is won
if sum(sum(data.flags == 0)) == data.num_mines
% Game over
data.game_over = true;
setappdata(haxes,'data',data);
update_board();
return
end
% Update the GUI
setappdata(haxes,'data',data);
update_board();
end
% Update the board
function update_board()
% Get the data
data = getappdata(haxes,'data');
% Clear the board
cla(haxes);
% Draw the squares
for i = 1:9
for j = 1:9
if data.flags(i,j) == 0
color = [0.5,0.5,0.5];
elseif data.flags(i,j) < 0
color = [0.8,0.8,0.8];
else
color = [1,0,0];
end
rectangle('Position',[i-0.5,j-0.5,1,1],'FaceColor',color,'EdgeColor',[0,0,0]);
end
end
% Draw the mines
for i = 1:9
for j = 1:9
if data.mines(i,j) == 1 && data.game_over
rectangle('Position',[i-0.5,j-0.5,1,1],'FaceColor',[0,0,0],'EdgeColor',[0,0,0]);
elseif data.flags(i,j) > 0 && data.game_over
rectangle('Position',[i-0.5,j-0.5,1,1],'FaceColor',[1,0,0],'EdgeColor',[0,0,0]);
end
end
end
% Draw the flags
for i = 1:9
for j = 1:9
if data.flags(i,j) == 1
line([i-0.3,i+0.3],[j-0.3,j+0.3],'Color',[0,0,0],'LineWidth',2);
line([i-0.3,i+0.3],[j+0.3,j-0.3],'Color',[0,0,0],'LineWidth',2);
end
end
end
% Update the Mines label
set(hlabel,'String',['Mines: ',num2str(data.num_mines-data.num_flags)]);
end
end
```
这个代码实现了一个简单的扫雷游戏,包括随机生成地雷、点击方块、标记方块和结束游戏等功能。你可以根据自己的需求修改代码并添加新功能。
阅读全文