c++手眼标定opencv代码
时间: 2023-07-09 17:20:54 浏览: 152
下面是基于OpenCV实现手眼标定的C++代码示例:
```c++
#include <iostream>
#include <opencv2/opencv.hpp>
using namespace std;
using namespace cv;
int main()
{
// 读取标定板图像
vector<Mat> boardImages;
for (int i = 1; i <= 20; i++) {
string filename = "board" + to_string(i) + ".jpg";
Mat img = imread(filename);
boardImages.push_back(img);
}
// 棋盘格参数
int boardWidth = 9; // 棋盘格宽度
int boardHeight = 6; // 棋盘格高度
float squareSize = 25.0f; // 棋盘格大小(毫米)
// 棋盘格角点坐标
vector<vector<Point3f>> objectPoints;
for (int i = 0; i < boardImages.size(); i++) {
vector<Point3f> obj;
for (int j = 0; j < boardHeight; j++) {
for (int k = 0; k < boardWidth; k++) {
obj.push_back(Point3f(j * squareSize, k * squareSize, 0));
}
}
objectPoints.push_back(obj);
}
// 计算棋盘格角点
vector<vector<Point2f>> imagePoints;
for (int i = 0; i < boardImages.size(); i++) {
vector<Point2f> corners;
bool found = findChessboardCorners(boardImages[i], Size(boardWidth, boardHeight), corners);
if (found) {
Mat gray;
cvtColor(boardImages[i], gray, COLOR_BGR2GRAY);
cornerSubPix(gray, corners, Size(11, 11), Size(-1, -1), TermCriteria(TermCriteria::EPS + TermCriteria::MAX_ITER, 30, 0.1));
imagePoints.push_back(corners);
}
}
// 相机标定
Mat cameraMatrix, distCoeffs;
vector<Mat> rvecs, tvecs;
calibrateCamera(objectPoints, imagePoints, boardImages[0].size(), cameraMatrix, distCoeffs, rvecs, tvecs);
// 手眼标定
Mat R, T;
solveHandEye(objectPoints, imagePoints, rvecs, tvecs, R, T);
// 输出结果
cout << "Camera matrix:" << endl << cameraMatrix << endl;
cout << "Distortion coefficients:" << endl << distCoeffs << endl;
cout << "Hand-eye calibration matrix:" << endl << R << endl << T << endl;
return 0;
}
```
在这个示例中,我们首先读取了20张棋盘格图像,然后定义了棋盘格的参数和角点坐标,并通过`findChessboardCorners`和`cornerSubPix`函数计算出棋盘格的角点。接着,我们使用`calibrateCamera`函数对相机进行标定,得到相机矩阵和畸变系数。最后,我们使用`solveHandEye`函数对机器人末端执行器和基座之间的转换矩阵进行计算,并输出结果。
需要注意的是,这个示例仅供参考,具体的实现还需要根据实际情况进行调整和优化。
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