osg根据经纬度计算面积
时间: 2023-11-02 07:05:59 浏览: 95
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OpenSceneGraph(OSG)是一个强大的图形引擎,它提供了许多功能来处理地理空间数据。要计算经纬度表示的面积,可以使用以下步骤:
1. 将经纬度转换为投影坐标系。这可以通过使用Proj4库中的适当投影或使用OSG的GeoTransform类来完成。
2. 使用OSG的Polygon类创建一个多边形对象,并将经纬度表示的点添加到该对象中。
3. 使用OSG的PolygonTriangulator类将多边形对象分解为三角形。
4. 对每个三角形计算面积,并将它们相加以得到总面积。
下面是一个使用OSG计算经纬度表示的多边形面积的示例代码:
```cpp
#include <osg/Vec3d>
#include <osg/Geometry>
#include <osgUtil/PolygonTriangulator>
double getPolygonArea(const std::vector<osg::Vec3d>& points)
{
// Convert the lat/long points to a projected coordinate system
osg::ref_ptr<osg::GeoTransform> transform = new osg::GeoTransform();
transform->setPosition(osg::Vec3d(0, 0, 0)); // Set the origin to the equator and prime meridian
transform->setEllipsoidModel(osg::EllipsoidModel::WGS84);
osg::ref_ptr<osg::Vec3dArray> projectedPoints = new osg::Vec3dArray();
for (const auto& point : points)
{
osg::Vec3d projected = transform->getLocalToWorldTransform() * point;
projectedPoints->push_back(projected);
}
// Create a polygon object and add the projected points to it
osg::ref_ptr<osg::Polygon> polygon = new osg::Polygon();
polygon->add((*projectedPoints)[0]);
for (size_t i = 1; i < projectedPoints->size(); ++i)
{
const auto& point = (*projectedPoints)[i];
if (point != polygon->back())
{
polygon->add(point);
}
}
// Triangulate the polygon
osg::ref_ptr<osgUtil::PolygonTriangulator> triangulator = new osgUtil::PolygonTriangulator();
triangulator->setPolygon(polygon.get());
triangulator->triangulate();
// Calculate the area of each triangle and sum them
double area = 0;
osg::ref_ptr<osgUtil::TessellationHints> hints = new osgUtil::TessellationHints();
hints->setCreateBackFace(false);
for (size_t i = 0; i < triangulator->getNumTriangles(); ++i)
{
const auto& triangle = triangulator->getTriangle(i);
osg::Vec3d p0 = triangle[0];
osg::Vec3d p1 = triangle[1];
osg::Vec3d p2 = triangle[2];
double a = (p1 - p0).length();
double b = (p2 - p1).length();
double c = (p0 - p2).length();
double s = (a + b + c) / 2.0;
area += sqrt(s * (s - a) * (s - b) * (s - c));
}
return area;
}
```
这个函数接受一个包含经纬度点的向量,并返回表示多边形面积的双精度浮点数。
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