NS-3程序创建拓扑图,其中包含5个中断节点、5个发送节点和4个接收节点,5个中断节点两两相连,4个发送节点连接在1号中断节点上,另外一个发送节点连接在2号中断节点上,1个接收节点连接在2号中断节点上,1个接收节点连接在3号中断节点上,剩下两个接收节点连接在4号中断节点上
时间: 2023-06-15 13:06:40 浏览: 219
以下是使用NS-3创建该拓扑图的代码:
```c++
#include "ns3/core-module.h"
#include "ns3/network-module.h"
#include "ns3/internet-module.h"
#include "ns3/point-to-point-module.h"
#include "ns3/applications-module.h"
using namespace ns3;
int main(int argc, char *argv[])
{
// 创建节点
NodeContainer interruptNodes;
interruptNodes.Create(5);
NodeContainer sendNodes;
sendNodes.Create(5);
NodeContainer receiveNodes;
receiveNodes.Create(4);
// 创建点对点网络设备
PointToPointHelper p2p;
p2p.SetDeviceAttribute("DataRate", StringValue("5Mbps"));
p2p.SetChannelAttribute("Delay", StringValue("2ms"));
// 连接中断节点
NetDeviceContainer interruptDevices;
for (uint32_t i = 0; i < 5; ++i) {
for (uint32_t j = i+1; j < 5; ++j) {
interruptDevices = p2p.Install(interruptNodes.Get(i), interruptNodes.Get(j));
}
}
// 连接发送节点到1号和2号中断节点
NetDeviceContainer sendDevices1 = p2p.Install(interruptNodes.Get(0), sendNodes.Get(0));
NetDeviceContainer sendDevices2 = p2p.Install(interruptNodes.Get(1), sendNodes.Get(4));
for (uint32_t i = 1; i < 5; ++i) {
p2p.Install(interruptNodes.Get(i), sendNodes.Get(i-1));
}
// 连接接收节点到2号、3号和4号中断节点
NetDeviceContainer receiveDevices1 = p2p.Install(interruptNodes.Get(1), receiveNodes.Get(0));
NetDeviceContainer receiveDevices2 = p2p.Install(interruptNodes.Get(2), receiveNodes.Get(1));
NetDeviceContainer receiveDevices3 = p2p.Install(interruptNodes.Get(3), receiveNodes.Get(2));
NetDeviceContainer receiveDevices4 = p2p.Install(interruptNodes.Get(4), receiveNodes.Get(3));
// 安装网络协议栈
InternetStackHelper stack;
stack.Install(interruptNodes);
stack.Install(sendNodes);
stack.Install(receiveNodes);
// 配置IP地址
Ipv4AddressHelper address;
address.SetBase("10.1.1.0", "255.255.255.0");
Ipv4InterfaceContainer interruptInterfaces = address.Assign(interruptDevices);
address.SetBase("10.1.2.0", "255.255.255.0");
Ipv4InterfaceContainer sendInterfaces1 = address.Assign(sendDevices1);
address.SetBase("10.1.3.0", "255.255.255.0");
Ipv4InterfaceContainer sendInterfaces2 = address.Assign(sendDevices2);
address.SetBase("10.1.4.0", "255.255.255.0");
Ipv4InterfaceContainer receiveInterfaces1 = address.Assign(receiveDevices1);
address.SetBase("10.1.5.0", "255.255.255.0");
Ipv4InterfaceContainer receiveInterfaces2 = address.Assign(receiveDevices2);
address.SetBase("10.1.6.0", "255.255.255.0");
Ipv4InterfaceContainer receiveInterfaces3 = address.Assign(receiveDevices3);
address.SetBase("10.1.7.0", "255.255.255.0");
Ipv4InterfaceContainer receiveInterfaces4 = address.Assign(receiveDevices4);
// 安装应用程序
OnOffHelper onoff("ns3::UdpSocketFactory", Address());
onoff.SetAttribute("OnTime", StringValue("ns3::ConstantRandomVariable[Constant=1]"));
onoff.SetAttribute("OffTime", StringValue("ns3::ConstantRandomVariable[Constant=0]"));
AddressValue remoteAddress1(InetSocketAddress(receiveInterfaces2.GetAddress(0), 9));
onoff.SetAttribute("Remote", remoteAddress1);
ApplicationContainer sendApp1 = onoff.Install(sendNodes.Get(0));
sendApp1.Start(Seconds(1.0));
sendApp1.Stop(Seconds(10.0));
AddressValue remoteAddress2(InetSocketAddress(receiveInterfaces4.GetAddress(0), 9));
onoff.SetAttribute("Remote", remoteAddress2);
ApplicationContainer sendApp2 = onoff.Install(sendNodes.Get(1));
sendApp2.Start(Seconds(2.0));
sendApp2.Stop(Seconds(11.0));
PacketSinkHelper sink("ns3::UdpSocketFactory", Address(InetSocketAddress(Ipv4Address::GetAny(), 9)));
ApplicationContainer receiveApp1 = sink.Install(receiveNodes.Get(0));
receiveApp1.Start(Seconds(0.0));
receiveApp1.Stop(Seconds(11.0));
ApplicationContainer receiveApp2 = sink.Install(receiveNodes.Get(1));
receiveApp2.Start(Seconds(1.0));
receiveApp2.Stop(Seconds(12.0));
ApplicationContainer receiveApp3 = sink.Install(receiveNodes.Get(2));
receiveApp3.Start(Seconds(2.0));
receiveApp3.Stop(Seconds(13.0));
ApplicationContainer receiveApp4 = sink.Install(receiveNodes.Get(3));
receiveApp4.Start(Seconds(3.0));
receiveApp4.Stop(Seconds(14.0));
// 启动仿真器
Simulator::Run();
Simulator::Destroy();
return 0;
}
```
该程序创建了三个节点容器,分别用于存储中断节点、发送节点和接收节点。使用 `PointToPointHelper` 创建点对点网络设备,并使用 `p2p.Install` 方法将设备连接到节点上。然后使用 `InternetStackHelper` 安装网络协议栈,并使用 `Ipv4AddressHelper` 配置节点的 IP 地址。最后,使用 `OnOffHelper` 和 `PacketSinkHelper` 安装应用程序,用于模拟发送和接收数据包的过程。
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