四元数求姿态角的代码c语言
时间: 2023-09-17 09:10:16 浏览: 204
以下是使用四元数计算姿态角的C语言代码示例:
```c
#include <math.h>
typedef struct {
double w, x, y, z;
} Quaternion;
typedef struct {
double roll, pitch, yaw;
} EulerAngles;
EulerAngles quaternionToEuler(Quaternion q) {
EulerAngles angles;
// roll (x-axis rotation)
double sinr_cosp = 2 * (q.w * q.x + q.y * q.z);
double cosr_cosp = 1 - 2 * (q.x * q.x + q.y * q.y);
angles.roll = atan2(sinr_cosp, cosr_cosp);
// pitch (y-axis rotation)
double sinp = 2 * (q.w * q.y - q.z * q.x);
if (fabs(sinp) >= 1)
angles.pitch = copysign(M_PI / 2, sinp); // use 90 degrees if out of range
else
angles.pitch = asin(sinp);
// yaw (z-axis rotation)
double siny_cosp = 2 * (q.w * q.z + q.x * q.y);
double cosy_cosp = 1 - 2 * (q.y * q.y + q.z * q.z);
angles.yaw = atan2(siny_cosp, cosy_cosp);
return angles;
}
```
其中,Quaternion是四元数类型,EulerAngles是欧拉角(姿态角)类型。quaternionToEuler函数用于将四元数转换为欧拉角(roll、pitch、yaw),并返回一个EulerAngles对象。
阅读全文