cache模拟器代码设计
时间: 2023-08-09 07:06:06 浏览: 102
一个基本的cache模拟器代码设计如下:
```c++
#include <iostream>
#include <vector>
#include <cmath>
using namespace std;
// 定义cache行的结构体
struct CacheLine {
bool valid; // 是否有效
int tag; // 标记位
};
class CacheSimulator {
public:
CacheSimulator(int cacheSize, int blockSize, int associativity) {
this->cacheSize = cacheSize;
this->blockSize = blockSize;
this->associativity = associativity;
this->numBlocks = cacheSize / blockSize / associativity;
this->numSets = numBlocks / associativity;
this->offsetBits = log2(blockSize);
this->indexBits = log2(numSets);
this->tagBits = 32 - offsetBits - indexBits;
cache.resize(numSets, vector<CacheLine>(associativity));
}
void access(int address) {
int offset = address & (blockSize - 1);
int index = (address >> offsetBits) & (numSets - 1);
int tag = address >> (offsetBits + indexBits);
for (int i = 0; i < associativity; i++) {
if (cache[index][i].valid && cache[index][i].tag == tag) {
cout << "Hit!" << endl;
return;
}
}
cout << "Miss!" << endl;
// 找到一个空的cache行或者替换一个cache行
for (int i = 0; i < associativity; i++) {
if (!cache[index][i].valid) {
cache[index][i].valid = true;
cache[index][i].tag = tag;
return;
}
}
// 如果没有空的cache行,则替换最近最少使用的行
int minCount = cache[index][0].count;
int minIndex = 0;
for (int i = 1; i < associativity; i++) {
if (cache[index][i].count < minCount) {
minCount = cache[index][i].count;
minIndex = i;
}
}
cache[index][minIndex].tag = tag;
cache[index][minIndex].count = 0;
}
private:
int cacheSize; // cache大小
int blockSize; // 块大小
int associativity; // 相联度
int numBlocks; // 块数
int numSets; // 组数
int offsetBits; // 块内偏移的位数
int indexBits; // 组索引的位数
int tagBits; // 标记位的位数
vector<vector<CacheLine>> cache; // cache数组
};
```
这个cache模拟器支持三种替换策略:直接映射、全相联和组相联。其中,直接映射的相联度为1,全相联的相联度为cache大小/块大小,组相联的相联度为指定的相联度。