请给我一个使用Unity的CSVHelper插件来将scriptableObject存储为CSV文件的脚本
时间: 2023-04-01 11:04:45 浏览: 281
你可以使用以下代码将scriptableObject存储为CSV文件:
```csharp
using UnityEngine;
using System.Collections.Generic;
using System.IO;
using CSVHelper;
public class SaveScriptableObjectToCSV : MonoBehaviour
{
public ScriptableObject myScriptableObject;
public string filePath;
public void SaveToCSV()
{
List<ScriptableObject> scriptableObjects = new List<ScriptableObject>();
scriptableObjects.Add(myScriptableObject);
using (StreamWriter writer = new StreamWriter(filePath))
{
CsvWriter csvWriter = new CsvWriter(writer);
csvWriter.WriteRecords(scriptableObjects);
}
}
}
```
其中,myScriptableObject是你要存储的ScriptableObject,filePath是CSV文件的路径。你可以在Unity中将这个脚本挂载到一个GameObject上,然后在Inspector面板中设置myScriptableObject和filePath,最后调用SaveToCSV()方法即可将ScriptableObject存储为CSV文件。
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