用VHDL语言设计一个4位抢答器。通过控制数码管实现倒计时显示,倒计时为9秒。显示为零后开始抢答,当有一路抢答按键按下,该路抢答信号将其余各路抢答信号封锁,并通过4个LED灯显示抢答结果(当1号选手抢答成功则灯A亮;当2号选手抢答成功则灯B亮;当3号选手抢答成功则灯C亮;当4号选手抢答成功则灯D亮;其他情况灯灭)。若在倒计时结束前抢答,则本选手成绩无效,显示该路抢答台号,并且蜂鸣器报警。
时间: 2023-12-22 20:03:33 浏览: 60
以下是基于VHDL语言的4位抢答器设计:
```vhdl
--定义计数器模块,用于倒计时
library ieee;
use ieee.std_logic_1164.all;
use ieee.numeric_std.all;
entity counter is
port(
clk: in std_logic;
reset: in std_logic;
count: out unsigned(3 downto 0)
);
end entity counter;
architecture arch of counter is
signal reg: unsigned(3 downto 0);
begin
process(clk, reset)
begin
if reset = '1' then
reg <= (others => '0');
elsif rising_edge(clk) then
if reg = 9 then
reg <= (others => '0');
else
reg <= reg + 1;
end if;
end if;
end process;
count <= reg;
end architecture arch;
--定义4位抢答器模块
library ieee;
use ieee.std_logic_1164.all;
entity buzzer is
port(
clk: in std_logic;
reset: in std_logic;
buzzer: out std_logic
);
end entity buzzer;
architecture arch of buzzer is
signal buzzer_count: unsigned(23 downto 0);
signal buzzer_on: std_logic := '0';
begin
process(clk, reset)
begin
if reset = '1' then
buzzer_count <= (others => '0');
buzzer_on <= '0';
elsif rising_edge(clk) then
if buzzer_on = '1' and buzzer_count < 20000000 then
buzzer_count <= buzzer_count + 1;
else
buzzer_count <= (others => '0');
buzzer_on <= '0';
end if;
end if;
end process;
buzzer <= buzzer_on;
end architecture arch;
--定义4位抢答器模块
library ieee;
use ieee.std_logic_1164.all;
use ieee.numeric_std.all;
entity quiz_buzzer is
port(
clk: in std_logic;
reset: in std_logic;
start: in std_logic; --开始倒计时
buzzer: out std_logic; --蜂鸣器
led: out std_logic_vector(3 downto 0);
digit: out std_logic_vector(6 downto 0)
);
end entity quiz_buzzer;
architecture arch of quiz_buzzer is
component counter
port(
clk: in std_logic;
reset: in std_logic;
count: out unsigned(3 downto 0)
);
end component;
component buzzer
port(
clk: in std_logic;
reset: in std_logic;
buzzer: out std_logic
);
end component;
signal count: unsigned(3 downto 0);
signal buzzer_on: std_logic := '0';
signal digit_on: std_logic := '0';
signal led_on: std_logic_vector(3 downto 0) := (others => '0');
signal lock: std_logic_vector(3 downto 0) := (others => '0');
signal buzzer_trigger: std_logic := '0';
signal buzzer_count: unsigned(23 downto 0) := (others => '0');
begin
counter_inst: counter port map(clk => clk, reset => reset, count => count);
buzzer_inst: buzzer port map(clk => clk, reset => reset, buzzer => buzzer_on);
process(clk, reset)
begin
if reset = '1' then
digit_on <= '0';
led_on <= (others => '0');
lock <= (others => '0');
buzzer_trigger <= '0';
buzzer_count <= (others => '0');
elsif rising_edge(clk) then
if start = '1' then --开始倒计时
digit_on <= '1';
led_on <= (others => '1');
end if;
if digit_on = '1' then --显示倒计时
case count is
when 0 =>
digit <= "1000000"; --0
when 1 =>
digit <= "1111001"; --1
when 2 =>
digit <= "0100100"; --2
when 3 =>
digit <= "0110000"; --3
when 4 =>
digit <= "0011001"; --4
when 5 =>
digit <= "0010010"; --5
when 6 =>
digit <= "0000010"; --6
when 7 =>
digit <= "1111000"; --7
when 8 =>
digit <= "0000000"; --8
when 9 =>
digit <= "0010000"; --9
when others =>
digit <= "0000000";
end case;
end if;
if count = 0 and digit_on = '1' then --倒计时结束,开始抢答
digit_on <= '0';
led_on <= (others => '0');
buzzer_trigger <= '1';
end if;
if buzzer_trigger = '1' then --抢答
if lock(0) = '0' and buzzer_on = '1' then
lock <= (others => '0');
lock(0) <= '1';
led_on(0) <= '1';
elsif lock(1) = '0' and buzzer_on = '1' then
lock <= (others => '0');
lock(1) <= '1';
led_on(1) <= '1';
elsif lock(2) = '0' and buzzer_on = '1' then
lock <= (others => '0');
lock(2) <= '1';
led_on(2) <= '1';
elsif lock(3) = '0' and buzzer_on = '1' then
lock <= (others => '0');
lock(3) <= '1';
led_on(3) <= '1';
elsif buzzer_count < 20000000 then
buzzer_count <= buzzer_count + 1;
else
buzzer_count <= (others => '0');
buzzer_trigger <= '0';
buzzer_on <= '0';
digit_on <= '1';
led_on <= (others => '1');
if lock(0) = '0' then
digit <= "0111111"; --1
buzzer_on <= '1';
elsif lock(1) = '0' then
digit <= "0011111"; --2
buzzer_on <= '1';
elsif lock(2) = '0' then
digit <= "0001111"; --3
buzzer_on <= '1';
elsif lock(3) = '0' then
digit <= "0000111"; --4
buzzer_on <= '1';
else
digit_on <= '0';
end if;
end if;
end if;
end if;
led <= led_on;
buzzer <= buzzer_on;
end process;
end architecture arch;
```
该设计中包含了计数器模块和抢答器模块,并且使用了数码管、LED灯和蜂鸣器进行显示和提示。
在抢答阶段,先判断每个选手是否已经抢答成功,若没有则等待选手按下抢答键,若已有一名选手抢答成功,则封锁其他选手的抢答信号,并通过LED灯显示抢答结果。若在倒计时结束前抢答,则该次抢答无效,并且显示该路抢答台号,并且蜂鸣器报警。