(FMenuBuilder& Builder) { 如何为该代码创建的菜单按钮添加图标 Builder.BeginSection("EUREKA", LOCTEXT("EUREKA", "EUREKA Rocket dock"));
时间: 2023-12-11 10:02:29 浏览: 117
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FMenuBuilder is a class in the Unreal Engine that provides a way to build menus and context menus in a simple and efficient way. With FMenuBuilder, you can create menus with different types of items, such as text, images, and checkboxes, as well as submenus and separators.
The class includes a set of functions that allow you to add items to the menu, set their properties, and define their behavior when clicked. It also supports keyboard shortcuts, tooltips, and icons.
FMenuBuilder is used extensively in the Unreal Editor to create menus for various actions and tools. It is also used in game development to create in-game menus and UI elements.
Overall, FMenuBuilder is a powerful tool for creating menus and context menus in the Unreal Engine, and it can help streamline the development process by providing an easy-to-use interface for creating complex UI elements.
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