vtk自定义一个带箭头的直线actor,可设置方向和长度
时间: 2024-05-03 11:22:18 浏览: 215
VC绘制带带箭头的直线
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以下是一个vtk自定义的带箭头的直线actor的示例代码,可以设置方向和长度。
```python
import vtk
class ArrowLineActor(vtk.vtkActor):
def __init__(self, length=1.0, direction=(1,0,0)):
super().__init__()
# create line source
self.lineSource = vtk.vtkLineSource()
self.lineSource.SetPoint1(0,0,0)
self.lineSource.SetPoint2(length*direction[0],length*direction[1],length*direction[2])
# create arrow source
self.arrowSource = vtk.vtkArrowSource()
self.arrowSource.SetTipLength(0.3)
self.arrowSource.SetTipRadius(0.1)
self.arrowSource.SetShaftRadius(0.05)
# create glyph3D
self.glyph3D = vtk.vtkGlyph3D()
self.glyph3D.SetInputConnection(self.lineSource.GetOutputPort())
self.glyph3D.SetSourceConnection(self.arrowSource.GetOutputPort())
self.glyph3D.SetVectorModeToUseNormal()
self.glyph3D.SetScaleFactor(length)
# create mapper
self.mapper = vtk.vtkPolyDataMapper()
self.mapper.SetInputConnection(self.glyph3D.GetOutputPort())
# create actor
self.SetMapper(self.mapper)
def SetLength(self, length):
self.lineSource.SetPoint2(length*self.lineSource.GetPoint2())
self.glyph3D.SetScaleFactor(length)
def SetDirection(self, direction):
self.lineSource.SetPoint2(self.lineSource.GetPoint1() + self.glyph3D.GetScaleFactor()*vtk.vtkVector3d(direction))
```
使用示例:
```python
# create a renderer and window
renderer = vtk.vtkRenderer()
renderWindow = vtk.vtkRenderWindow()
renderWindow.AddRenderer(renderer)
# create a interactor
interactor = vtk.vtkRenderWindowInteractor()
interactor.SetRenderWindow(renderWindow)
# create an arrow line actor
arrowLineActor = ArrowLineActor(length=5.0, direction=(1,1,1))
arrowLineActor.GetProperty().SetColor(0,1,0)
renderer.AddActor(arrowLineActor)
# set camera position and focal point
camera = renderer.GetActiveCamera()
camera.SetPosition(10, 10, 10)
camera.SetFocalPoint(0, 0, 0)
camera.Zoom(0.8)
# start interaction
interactor.Initialize()
renderWindow.Render()
interactor.Start()
```
在这个示例中,我们创建了一个长度为5.0,方向为(1,1,1)的箭头直线actor,并将其添加到renderer中。你可以使用SetLength方法来改变线段的长度,使用SetDirection方法来改变线段的方向。
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