C++与Qt4设计模式入门教程

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"An Introduction to Design Patterns in C++ with Qt4" 是一本面向初学者的QT入门书籍,由Alan Ezust和Paul Ezust合著。该书由Prentice Hall出版社于2006年8月31日出版,ISBN号分别为0-13-187905-7(10位)和978-0-13-187905-8(13位),全书共656页,包含了详细的内容目录和索引。 本书主要关注C++编程语言与设计模式的结合,以及如何利用Qt4这一跨平台开源框架进行开发。作者假设读者没有C++、C、对象或设计模式的先验知识,因此从基础开始,逐步引导读者深入学习每一个核心概念。通过大量经过Qt4.1测试的实例和练习,读者将逐步掌握C++语言的基础,如类、继承和多态性等面向对象编程的关键要素。 在深入探讨C++的同时,本书着重介绍了强大的设计模式。设计模式是软件工程中的最佳实践,可以提高代码的可读性、可维护性和复用性。读者将学习到如何运用这些模式来解决常见的编程问题,如工厂模式、单例模式、观察者模式等。 此外,书中还涵盖了高效的高级编程技术,如多线程、图形用户界面(GUI)的应用开发、数据库访问和XML文件操作。这些技术使得开发者能够创建能够在Windows、Linux、Unix和Mac OS X等多个平台上运行的复杂应用。 完成本书的学习后,读者不仅能够编写出高效、可复用且优雅的代码,还能构建出具备多线程特性的GUI应用程序,这些程序能够访问数据库并处理XML数据,展现出强大的跨平台能力。 "An Introduction to Design Patterns in C++ with Qt4" 是一本适合C++初学者和希望提升Qt开发技能的程序员的优秀教程,它将帮助读者从零开始,逐步成长为能够熟练运用设计模式和Qt4进行复杂应用开发的专业开发者。
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Master C++ "The Qt Way" with Modern Design Patterns and Efficient Reuse This fully updated, classroom-tested book teaches C++ "The Qt Way," emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions. Every chapter of this edition has been improved with new content, better organization, or both. Readers will find extensively revised coverage of QObjects, Reflection, Widgets, Main Windows, Models and Views, Databases, Multi-Threaded Programming, and Reflection. This edition introduces the powerful new Qt Creator IDE; presents new multimedia APIs; and offers extended coverage of Qt Designer and C++ Integration. It has been restructured to help readers start writing software immediately and write robust, effective software sooner. The authors introduce several new design patterns, add many quiz questions and labs, and present more efficient solutions relying on new Qt features and best practices. They also provide an up-to-date C++ reference section and a complete application case study. * Master C++ keywords, literals, identifiers, declarations, types, and type conversions. * Understand classes and objects, organize them, and describe their interrelationships. * Learn consistent programming style and naming rules. * Use lists, functions, and other essential techniques. * Define inheritance relationships to share code and promote reuse. * Learn how code libraries are designed, built, and reused. * Work with QObject, the base class underlying much of Qt. * Build graphical user interfaces with Qt widgets. * Use templates to write generic functions and classes. * Master advanced reflective programming techniques. * Use the Model-View framework to cleanly separate data and GUI classes. * Validate input using regular expressions and other techniques. * Parse XML data with SAX, DOM, and QXmlStreamReader. * Master today's most valuable creational and structural design patterns. * Create, use, monitor, and debug processes and threads. * Access databases with Qt's SQL classes. * Manage memory reliably and efficiently. * Understand how to effectively manage QThreads and use QtConcurrent algorithms. Click here to obtain supplementary materials for this book.