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首页Vuforia官方开发指南:打造沉浸式AR应用
Vuforia开发文档是一份全面的官方指南,旨在帮助开发者构建增强现实(AR)应用程序。Vuforia作为一个强大的软件平台,它提供了一套完整的工具,使得在任何应用中轻松集成高级计算机视觉功能,如图像和物体识别,以及在现实世界中重构环境。无论是企业级应用,用于提供详细的指导和培训,还是互动营销活动,或者产品可视化以支持购物体验,Vuforia都能满足多样化的业务需求。 Vuforia SDK 6是至今为止最显著的版本升级,它包含了创新的VuMark技术,这是一种革命性的解决方案,能够将AR体验扩展到任何物体上,打破了传统标记的限制。VuMark是一个完全可定制的标记,可以放置在任何表面上,允许开发者设计独特且品牌意识强烈的界面,同时支持AR体验和各种格式的数据编码。 此外,Vuforia SDK 6引入了对Windows 10设备的支持,这意味着开发者现在可以在更广泛的平台上构建和部署AR应用,不仅限于iOS和Android设备,而是拓展到了包括UWP(Universal Windows Platform)在内的更多Windows设备。这无疑扩大了Vuforia的应用范围,使其在商业场景中的潜力更加深远。 通过Vuforia的开发文档,开发者能够了解到如何有效地利用这些先进技术,包括设置、配置、以及创建AR体验的详细步骤。无论是初次接触AR开发的新手,还是经验丰富的开发者寻求技术提升,这份文档都是一个宝贵的资源,提供了丰富的示例、API文档和最佳实践,帮助开发者优化性能,提高用户体验,并确保他们的应用在不断变化的市场环境中保持竞争力。
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How To Create a License Key provides more information on creating and
managing license keys.
Also see:
How To add a License Key to your Vuforia App
How To Migrate Your Existing Apps
Once you've created a license key, you can assign Device, VuMark and Cloud
Databases to your app using the Vuforia Target Manager.
Billing Management
To change your Credit Card and Billing Address, See: How To Change
Billing Information
Frequently Asked Questions
See:
Billing
Pricing and Licensing Options
Account Management
License Manager FAQ
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Vuforia Target Manager
The Vuforia Target Manager is a web based tool that enables you to create
and manage target databases online. You can also manage the assignment
of databases to license keys using the Target Manager.
Use the Target Manager to:
Create Device, VuMark, and Cloud Databases
Assign databases to license keys
Add targets to databases
Edit and remove targets
Manage databases
Download Device Databases
Supported Targets
The Target Manager supports both image based targets and VuMarks. Target images for
Image Targets, Multi-Targets and Cylinder Targets must be either 8 or 24 bit PNG or JPG
files. JPG files must be RGB or greyscale. The maximum image file size is 2.25 MB.
VuMarks must be SVG files created using the Vuforia Designer tool in Adobe Illustrator, See:
Designing a VuMark in Adobe Illustrator
The Target Manager also supports Object Data (*.od) files produced by the Vuforia Object
Scanner. Object Data files are used for Object Recognition
Working with the Target Manager
To begin working with the Target Manager, you’ll need a Vuforia Developer account. If you
don’t have one, See: How To Register as a Vuforia Developer.
All Databases created in the Target Manager must be associated with an license key. To
create an app license See: How To Create an App License
Once you have a license key defined in the License Manager, you can
Create a database
Add targets
Download your database and add it to your Vuforia project, See: How To add a
License Key to your Vuforia App
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Update and manage your databases and targets throughout the life of your app
Device, VuMark, and Cloud Databases
Vuforia supports three database types for storing targets.
Device Databases are local databases of image or object targets that are stored on
the user's device
VuMark Databases are local databases of VuMarks that are stored on the user's
device
Cloud Databases are databases of Image Targets stored online and queried over the
internet.
Use a Device Database when you need to the fastest possible recognition
of Image, Cylinder or Multi-Targets targets and won't need to change the
target set for your app very frequently. You should also use a Device
Database when using Object Targets for Object Recognition.
Use a VuMark Database when you need to recognize, decode and/or track a
VuMark.
Use Cloud Databases when you need to detect from up to 1 million Image
Targets or want the convenience of being able to actively manage your
target set online. Cloud Databases do not support Cylinder Targets or
Multi-Targets.
There are also performance differences between Device and Cloud Database.
Query times for Device Databases are faster than for Cloud Databases
Device Databases support tracking of multiple targets simultaneously, while Cloud
Databases support tracking of one target at a time.
Large Device Databases can take a few seconds to load, while Cloud Databases can
be queried as soon as your app starts.
See:
Comparison of Device and Cloud Databases
To create Cloud, VuMark and Device Databases, See:
How To Create a New Device Database
How To Create a New VuMark Database
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How To Add a VuMark to a Database
How To Create a New Cloud Database
How To Add Targets to a Cloud Database
To add Cloud, VuMark or Device Databases to your Vuforia Project, See:
How To Download Targets in a Device Database
How To Add a Device Database to a Vuforia Project
How To Create a Simple Cloud Recognition App in Unity
How To Implement Cloud Recognition using the Native SDKs
To manage Device and VuMark Databases and their targets, See:
How To View the Details of a Device Database and its Targets
How To Edit the Properties of a Device Database
How To Edit the Properties of a Target
How To Remove Targets from a Device Database
To manage Cloud Databases and their targets, See:
Cloud Recognition
How To Use the Vuforia Web Services API
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