iOS游戏开发入门:GameKit与GameCenter指南

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" Beginning.iOS.Game.Center.and.Game.Kit - 一本专注于iPhone游戏开发,特别是利用GameKit和GameCenter增强游戏体验的指南。" 本书是针对iOS平台上游戏开发者的实用指南,详细介绍了如何使用GameKit框架和GameCenter服务来提升游戏的交互性和竞争力。随着iOS平台的日益普及,开发者们寻求为软件添加更多特色和功能,而GameKit和GameCenter正提供了这样的便捷途径,让开发者以较低的工作量实现过去可能需要大量努力才能完成的高级功能。 在内容方面,本书涵盖了多个关键章节: 1. **Chapter1: Getting Started with GameKit and GameCenter** - 这一章介绍了GameKit的基本概念,它是苹果提供的游戏开发工具包,允许游戏之间进行数据交换、多人游戏匹配和社交功能。同时,也讲解了GameCenter的入门,这是一个苹果的社交游戏网络,用户可以查看排行榜、成就以及进行多人游戏。 2. **Chapter2: GameCenter: Setting Up and Getting Started** - 这一部分详细讲述了如何配置和集成GameCenter到你的iOS应用中,包括设置开发者账号、创建游戏记录和初始化GameCenter服务。 3. **Chapter3: Leaderboards** - 领先板是游戏中的常见元素,本章将指导你如何创建和管理游戏的分数排行榜,以增加竞争性和玩家参与度。 4. **Chapter4: Achievements** - 成就系统是激励玩家的重要方式,这一章会教授如何设定和跟踪玩家在游戏中达成的成就,并在GameCenter上显示。 5. **Chapter5: Matchmaking and Invitations** - 匹配和邀请系统是多人游戏的核心,这一部分会讲解如何实现玩家之间的匹配机制,以及发送游戏邀请。 6. **Chapter6: The PeerPicker** - 这一章介绍了如何使用PeerPicker组件来让用户选择本地网络中的其他设备进行游戏。 7. **Chapter7: Network Design Overview** - 对于网络设计的概述,包括连接管理、网络稳定性以及数据传输的最佳实践。 8. **Chapter8: Exchanging Data** - 讨论了如何安全有效地在游戏设备之间交换数据,确保游戏状态的一致性。 9. **Chapter9: Turned-Based Gaming with GameCenter** - 转轮式游戏是一种流行的游戏模式,本章将教你如何利用GameCenter实现这种游戏玩法。 10. **Chapter10: Voice Chat** - 声音聊天是多人游戏中的重要功能,这一章会教授如何集成语音通信到游戏中。 11. **Chapter11: In-App Purchasewith StoreKit** - 最后一章关注内购系统,讲解如何通过StoreKit实现游戏内的购买,以增加盈利机会。 书后的索引可以帮助快速定位到特定主题。无论是新手还是有经验的开发者,这本书都提供了丰富的信息和实际操作示例,有助于将GameKit和GameCenter的功能充分利用,提升游戏的品质和用户体验。

根据以下要求编写一个python程序1. Description Ship of Fools is a simple classic dice game. It is played with five standard 6-faced dice by two or more players. - The goal of the game is to gather a 6, a 5 and a 4 (ship, captain and crew) in the mentioned order. - The sum of the two remaining dice (cargo) is preferred as high as possible. The player with the highest cargo score wins the round. Example: - In the first round turn, if a player rolls 6 4 3 3 1 (note we five dice at the beginning), the player can bank the 6 (ship), but the rest needs to be re-rolled since there is no 5. - In the second round turn, if the player rolls 6 5 4 4 (four dice, since the 6 from last turn is banked), the player can bank the 5 (captain) and the 4 (crew). The player has three choices for the remaining 6 and 4. The player can bank both and score 10 points, or re-roll one or two of the dice and hope for a higher score. - In the second round turn, if the player instead rolled 4 4 3 1, all dice needs to be re-rolled since there is no 5.程序需要包含一下几个类.The division of responsibility between the different classes is as follows. - Die: Responsible for handling randomly generated integer values between 1 and 6. - DiceCup: Handles five objects (dice) of class Die. Has the ability to bank and release dice individually. Can also roll dice that are not banked. - ShipOfFoolsGame: Responsible for the game logic and has the ability to play a round of the game resulting in a score. Also has a property that tells what accumulated score results in a winning state, for example 21. - Player: Responsible for the score of the individual player. Has the ability, given a game logic, play a round of a game. The gained score is accumulated in the attribute score. - PlayRoom: Responsible for handling a number of players and a game. Every round the room lets each player play, and afterwards check if any player has reached the winning score.

2023-06-02 上传

Based on the following story, continue the story by writing two paragraphs, paragraph 1 beginning with "A few weeks later, I went to the farm again. " and paragraph 2 beginning with "I was just about to leave when the hummingbird appeared."respectively with 150 words. I was invited to a cookout on an old friend's farm in western Washington. I parked my car outside the farm and walked past a milking house which had apparently not been used in many years.A noise at a window caught my attention,so I entered it. It was a hummingbird,desperately trying to escape. She was covered in spider-webs and was barely able to move her wings. She ceased her struggle the instant I picked her up. With the bird in my cupped hand, I looked around to see how she had gotten in. The broken window glass was the likely answer. I stuffed a piece of cloth into the hole and took her outside,closing the door securely behind me. When I opened my hand, the bird did not fly away; she sat looking at me with her bright eyes.I removed the sticky spider-webs that covered her head and wings. Still, she made no attempt to fly.Perhaps she had been struggling against the window too long and was too tired? Or too thirsty? As I carried her up the blackberry-lined path toward my car where I kept a water bottle, she began to move. I stopped, and she soon took wing but did not immediately fly away. Hovering,she approached within six inches of my face. For a very long moment,this tiny creature looked into my eyes, turning her head from side to side. Then she flew quickly out of sight. During the cookout, I told my hosts about the hummingbird incident. They promised to fix the window. As I was departing, my friends walked me to my car. I was standing by the car when a hummingbird flew to the center of our group and began hovering. She turned from person to person until she came to me. She again looked directly into my eyes, then let out a squeaking call and was gone. For a moment, all were speechless. Then someone said, “She must have come to say good-bye.”

2023-02-12 上传