DirectX 11游戏编程入门教程:实战指南

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《Beginning DirectX 11 Game Programming》是一本专为初学者编写的指南,由Allen Sherrod和Wendy Jones合著,属于Cengage Learning旗下的CourseTechnology PTR出版系列。本书于2012年发行,旨在帮助读者掌握DirectX 11这一高级图形处理接口在游戏开发中的应用,使他们能够步入现代游戏编程的世界。 作为一本入门教材,书中详细介绍了DirectX 11的各个方面,包括顶点缓冲对象(Vertex Buffer Objects, VBOs)、变换(Transformations)、着色器(Shaders)、多线程渲染(Multi-threaded Rendering)以及Direct3D 11 API的最新特性。作者们通过一系列实例和项目,让学习者逐步理解并实践DirectX 11在3D图形、性能优化、硬件加速渲染等方面的应用。 书中涵盖了从基础概念到实战技巧的完整教学路径,适合对游戏开发感兴趣但对DirectX不熟悉的程序员,无论是经验丰富的开发者希望扩展技术栈,还是新手寻求技术入门的平台。此外,作者还强调了资源管理、内存优化和代码组织的重要性,确保读者在提升技能的同时,也培养良好的编程习惯。 《Beginning DirectX 11 Game Programming》还包含一个由Wendy Jones进行的技术审查,确保了内容的专业性和准确性。图书制作方面,由MPS Limited负责内部布局,Mike Tanamachi担任封面设计师,Valerie Haynes Perry负责索引编制,Gene Redding负责校对,体现了出版社对品质的严谨追求。 这是一本深入浅出的DirectX 11教程,对于希望进入或进一步发展游戏开发领域的人来说,是一份不可或缺的参考资料。通过阅读这本书,读者将建立起坚实的DirectX 11编程基础,为未来的3D游戏开发打下坚实的基础。

根据以下要求编写一个python程序1. Description Ship of Fools is a simple classic dice game. It is played with five standard 6-faced dice by two or more players. - The goal of the game is to gather a 6, a 5 and a 4 (ship, captain and crew) in the mentioned order. - The sum of the two remaining dice (cargo) is preferred as high as possible. The player with the highest cargo score wins the round. Example: - In the first round turn, if a player rolls 6 4 3 3 1 (note we five dice at the beginning), the player can bank the 6 (ship), but the rest needs to be re-rolled since there is no 5. - In the second round turn, if the player rolls 6 5 4 4 (four dice, since the 6 from last turn is banked), the player can bank the 5 (captain) and the 4 (crew). The player has three choices for the remaining 6 and 4. The player can bank both and score 10 points, or re-roll one or two of the dice and hope for a higher score. - In the second round turn, if the player instead rolled 4 4 3 1, all dice needs to be re-rolled since there is no 5.程序需要包含一下几个类.The division of responsibility between the different classes is as follows. - Die: Responsible for handling randomly generated integer values between 1 and 6. - DiceCup: Handles five objects (dice) of class Die. Has the ability to bank and release dice individually. Can also roll dice that are not banked. - ShipOfFoolsGame: Responsible for the game logic and has the ability to play a round of the game resulting in a score. Also has a property that tells what accumulated score results in a winning state, for example 21. - Player: Responsible for the score of the individual player. Has the ability, given a game logic, play a round of a game. The gained score is accumulated in the attribute score. - PlayRoom: Responsible for handling a number of players and a game. Every round the room lets each player play, and afterwards check if any player has reached the winning score.

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