实现滑动窗口协议仿真的C++源代码
时间: 2023-12-25 08:06:04 浏览: 179
以下是一个简单的滑动窗口协议仿真的C++源代码示例:
```c++
#include <iostream>
#include <cstdlib>
#include <ctime>
#include <vector>
using namespace std;
// 定义数据包结构体
struct Packet {
int seq; // 数据序号
int len; // 数据长度
string data; // 数据内容
};
// 定义发送方和接收方窗口大小
const int WINDOW_SIZE = 8;
// 定义发送方和接收方窗口内的数据包信息
vector<Packet> sendWindow;
vector<bool> sendAcked;
vector<Packet> recvWindow;
vector<bool> recvAcked;
// 定义超时时间和重传次数
const int TIMEOUT = 1000; // 超时时间为1s
const int MAX_RESEND = 3; // 最多重传3次
// 模拟网络延时和丢包
void simulateDelay() {
srand(time(NULL));
int delay = rand() % 500; // 延时0-500ms
int loss = rand() % 100; // 丢包率0-100%
if (loss < 5) { // 丢包率为5%
cout << "Packet lost!" << endl;
exit(0);
}
else {
cout << "Delay " << delay << "ms" << endl;
clock_t start_time = clock();
while (clock() - start_time < delay) {}
}
}
// 发送数据包
void sendPacket(Packet packet) {
sendWindow.push_back(packet);
sendAcked.push_back(false);
simulateDelay();
cout << "Packet " << packet.seq << " sent" << endl;
}
// 发送确认消息
void sendAck(int seq) {
simulateDelay();
cout << "Ack " << seq << " sent" << endl;
}
// 发送方的逻辑
void sender() {
int nextSeqNum = 0;
int base = 0;
int resendCount = 0;
// 发送窗口向前移动
for (int i = base; i < base + WINDOW_SIZE && i < sendWindow.size(); i++) {
if (!sendAcked[i]) {
sendPacket(sendWindow[i]);
}
else {
cout << "Packet " << sendWindow[i].seq << " already acked" << endl;
}
}
// 接收确认消息
while (true) {
if (base == sendWindow.size()) { // 所有数据包都已发送并确认
cout << "All packets sent and acked" << endl;
break;
}
if (resendCount == MAX_RESEND) { // 超过最大重传次数
cout << "Resend count exceeded, transmission failed" << endl;
break;
}
// 检查是否有超时未确认的数据包
for (int i = base; i < base + WINDOW_SIZE && i < sendWindow.size(); i++) {
if (!sendAcked[i] && clock() - sendWindow[i].seq > TIMEOUT) {
resendCount++;
sendPacket(sendWindow[i]);
}
}
// 接收确认消息
int ackSeq;
cout << "Waiting for ack..." << endl;
cin >> ackSeq;
for (int i = base; i < base + WINDOW_SIZE && i < sendWindow.size(); i++) {
if (!sendAcked[i] && sendWindow[i].seq == ackSeq) {
sendAcked[i] = true;
}
}
// 移动发送窗口
while (sendAcked[base] && base < sendWindow.size()) {
base++;
}
for (int i = base; i < base + WINDOW_SIZE && i < sendWindow.size(); i++) {
if (!sendAcked[i]) {
sendPacket(sendWindow[i]);
}
}
}
}
// 接收方的逻辑
void receiver() {
int expectedSeqNum = 0;
int base = 0;
// 接收窗口向前移动
for (int i = base; i < base + WINDOW_SIZE && i < recvWindow.size(); i++) {
if (!recvAcked[i] && recvWindow[i].seq == expectedSeqNum) {
sendAck(recvWindow[i].seq);
recvAcked[i] = true;
expectedSeqNum++;
}
}
// 接收数据包并发送确认消息
while (true) {
// 接收数据包
Packet packet;
cout << "Waiting for packet..." << endl;
cin >> packet.seq >> packet.len >> packet.data;
if (packet.seq < expectedSeqNum) { // 已经接收过的数据包
cout << "Packet " << packet.seq << " already received" << endl;
sendAck(packet.seq);
}
else if (packet.seq >= expectedSeqNum + WINDOW_SIZE) { // 窗口外的数据包
cout << "Packet " << packet.seq << " out of window" << endl;
sendAck(expectedSeqNum - 1);
}
else { // 窗口内的未接收数据包
recvWindow.push_back(packet);
recvAcked.push_back(false);
// 移动接收窗口
while (recvAcked[base] && base < recvWindow.size()) {
base++;
}
for (int i = base; i < base + WINDOW_SIZE && i < recvWindow.size(); i++) {
if (!recvAcked[i] && recvWindow[i].seq == expectedSeqNum) {
sendAck(recvWindow[i].seq);
recvAcked[i] = true;
expectedSeqNum++;
}
}
}
if (base == recvWindow.size()) { // 所有数据包都已接收并确认
cout << "All packets received and acked" << endl;
break;
}
}
}
int main() {
int choice;
cout << "Choose mode: 1 for sender, 2 for receiver" << endl;
cin >> choice;
if (choice == 1) {
sender();
}
else if (choice == 2) {
receiver();
}
else {
cout << "Invalid choice" << endl;
}
return 0;
}
```
这个示例实现了一个简单的滑动窗口协议仿真,其中包括发送方和接收方的逻辑。在实际应用中,还需要考虑更多的细节和错误处理。