完整代码实现 Unity 一键打包 Android Export Project 并编译 il2cpp
时间: 2024-01-30 13:02:07 浏览: 260
Unity安卓打包
以下是实现Unity一键打包Android Export Project并编译il2cpp的完整代码:
```
using UnityEditor;
using UnityEditor.Android;
using System.Diagnostics;
public class AndroidBuildScript {
static void BuildAndroid()
{
string outputPath = "YOUR_OUTPUT_PATH"; // 设置输出路径
string projectName = "YOUR_PROJECT_NAME"; // 设置项目名称
string packageName = "YOUR_PACKAGE_NAME"; // 设置包名
string keystoreName = "YOUR_KEYSTORE_NAME"; // 设置keystore名称
string keystorePass = "YOUR_KEYSTORE_PASSWORD"; // 设置keystore密码
string keyaliasName = "YOUR_KEYALIAS_NAME"; // 设置keyalias名称
string keyaliasPass = "YOUR_KEYALIAS_PASSWORD"; // 设置keyalias密码
// 导出Android项目
EditorUserBuildSettings.androidBuildSystem = AndroidBuildSystem.Gradle;
EditorUserBuildSettings.exportAsGoogleAndroidProject = true;
BuildPipeline.BuildPlayer(EditorBuildSettings.scenes, outputPath, BuildTarget.Android, BuildOptions.None);
// 编译il2cpp
string il2cppBuildPath = outputPath + "/" + projectName + "/build/generated";
string il2cppBuildCommand = "cd " + il2cppBuildPath + " && ./gradlew assemble" + " -Dorg.gradle.daemon=false";
ProcessStartInfo processStartInfo = new ProcessStartInfo();
processStartInfo.FileName = "/bin/bash";
processStartInfo.Arguments = "-c \"" + il2cppBuildCommand + "\"";
Process process = new Process();
process.StartInfo = processStartInfo;
process.Start();
process.WaitForExit();
// 签名APK
string apkPath = outputPath + "/" + projectName + "/build/outputs/apk/release";
string apkName = projectName + ".apk";
string apkFullPath = apkPath + "/" + apkName;
string jarsignerCommand = "jarsigner -verbose -sigalg SHA1withRSA -digestalg SHA1 -keystore " + keystoreName + " -storepass " + keystorePass + " -keypass " + keyaliasPass + " " + apkFullPath + " " + keyaliasName;
ProcessStartInfo processStartInfo2 = new ProcessStartInfo();
processStartInfo2.FileName = "/bin/bash";
processStartInfo2.Arguments = "-c \"" + jarsignerCommand + "\"";
process = new Process();
process.StartInfo = processStartInfo2;
process.Start();
process.WaitForExit();
// zipalign APK
string zipalignCommand = "zipalign -v 4 " + apkFullPath + " " + outputPath + "/" + projectName + "_signed.apk";
ProcessStartInfo processStartInfo3 = new ProcessStartInfo();
processStartInfo3.FileName = "/bin/bash";
processStartInfo3.Arguments = "-c \"" + zipalignCommand + "\"";
process = new Process();
process.StartInfo = processStartInfo3;
process.Start();
process.WaitForExit();
AssetDatabase.Refresh();
}
}
```
在Unity中,你可以将以上代码保存为一个名为“AndroidBuildScript.cs”的文件,并将其放置在“Assets/Editor”文件夹中。
然后,在Unity编辑器中,选择菜单“Tools/Build Android”,即可使用此脚本一键打包Android Export Project并编译il2cpp。请注意,你需要将代码中的“YOUR_OUTPUT_PATH”、“YOUR_PROJECT_NAME”、“YOUR_PACKAGE_NAME”等变量替换为你自己的信息。
希望这能够帮助到你!
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