c prim算法求最小生成树
时间: 2023-11-11 10:03:11 浏览: 89
C语言中的Prim算法可以用来求解带权图的最小生成树。Prim算法采用贪心算法的思想,每次从连通网中找出一个权值最小的边,这样的操作重复N-1次,由N-1条权值最小的边组成的生成树就是最小生成树MST(Minimum Spanning Tree,最小生成树)。具体实现过程如下:
1. 选取一个起始点,将其加入生成树中。
2. 找到与生成树相邻的所有边中权值最小的边,将其加入生成树中。
3. 重复第二步,直到生成树中包含了所有的顶点。
C语言中Prim算法的实现需要使用到优先队列,可以使用堆来实现。具体实现过程可以参考以下代码:
```
#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
#define MAX_VERTICES 1000
typedef struct {
int v;
int weight;
} Edge;
typedef struct {
Edge* edges[MAX_VERTICES];
int size[MAX_VERTICES];
int capacity[MAX_VERTICES];
} Graph;
typedef struct {
int* data;
int size;
int capacity;
} Heap;
Graph* createGraph(int n) {
Graph* graph = (Graph*)malloc(sizeof(Graph));
for (int i = 0; i < n; i++) {
graph->size[i] = 0;
graph->capacity[i] = 1;
graph->edges[i] = (Edge*)malloc(sizeof(Edge) * graph->capacity[i]);
}
return graph;
}
void addEdge(Graph* graph, int u, int v, int weight) {
if (graph->size[u] == graph->capacity[u]) {
graph->capacity[u] *= 2;
graph->edges[u] = (Edge*)realloc(graph->edges[u], sizeof(Edge) * graph->capacity[u]);
}
graph->edges[u][graph->size[u]].v = v;
graph->edges[u][graph->size[u]].weight = weight;
graph->size[u]++;
}
Heap* createHeap(int capacity) {
Heap* heap = (Heap*)malloc(sizeof(Heap));
heap->data = (int*)malloc(sizeof(int) * capacity);
heap->size = 0;
heap->capacity = capacity;
return heap;
}
void swap(int* a, int* b) {
int temp = *a;
*a = *b;
*b = temp;
}
void push(Heap* heap, int value) {
heap->data[heap->size] = value;
int current = heap->size;
int parent = (current - 1) / 2;
while (current > 0 && heap->data[current] < heap->data[parent]) {
swap(&heap->data[current], &heap->data[parent]);
current = parent;
parent = (current - 1) / 2;
}
heap->size++;
}
int pop(Heap* heap) {
int result = heap->data[0];
heap->size--;
heap->data[0] = heap->data[heap->size];
int current = 0;
while (1) {
int left = current * 2 + 1;
int right = current * 2 + 2;
int smallest = current;
if (left < heap->size && heap->data[left] < heap->data[smallest]) {
smallest = left;
}
if (right < heap->size && heap->data[right] < heap->data[smallest]) {
smallest = right;
}
if (smallest == current) {
break;
}
swap(&heap->data[current], &heap->data[smallest]);
current = smallest;
}
return result;
}
int prim(Graph* graph, int n) {
int* visited = (int*)malloc(sizeof(int) * n);
for (int i = 0; i < n; i++) {
visited[i] = 0;
}
Heap* heap = createHeap(n);
push(heap, 0);
int result = 0;
while (heap->size > 0) {
int u = pop(heap);
if (visited[u]) {
continue;
}
visited[u] = 1;
result += heap->data[u];
for (int i = 0; i < graph->size[u]; i++) {
int v = graph->edges[u][i].v;
int weight = graph->edges[u][i].weight;
if (!visited[v]) {
push(heap, weight);
}
}
}
free(visited);
free(heap->data);
free(heap);
return result;
}
int main() {
int n, m;
scanf("%d%d", &n, &m);
Graph* graph = createGraph(n);
for (int i = 0; i < m; i++) {
int u, v, weight;
scanf("%d%d%d", &u, &v, &weight);
addEdge(graph, u, v, weight);
addEdge(graph, v, u, weight);
}
int result = prim(graph, n);
printf("%d\n", result);
return 0;
}
```
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