用python打个贪吃蛇游戏代码
时间: 2023-07-23 17:32:40 浏览: 43
好的,以下是使用Python实现的贪吃蛇游戏代码,需要安装pygame库才能运行:
```python
import pygame
import random
# 初始化游戏
pygame.init()
# 游戏场景大小
screen_width = 640
screen_height = 480
# 创建游戏场景
screen = pygame.display.set_mode((screen_width, screen_height))
pygame.display.set_caption("Python贪吃蛇游戏")
# 游戏时钟
clock = pygame.time.Clock()
# 定义颜色
white = (255, 255, 255)
black = (0, 0, 0)
green = (0, 255, 0)
red = (255, 0, 0)
# 定义贪吃蛇初始位置
snake_block_size = 10
snake_speed = 15
font_style = pygame.font.SysFont(None, 30)
def message(msg, color):
mesg = font_style.render(msg, True, color)
screen.blit(mesg, [screen_width / 6, screen_height / 3])
def gameLoop():
game_over = False
game_close = False
x1 = screen_width / 2
y1 = screen_height / 2
x1_change = 0
y1_change = 0
snake_List = []
Length_of_snake = 1
foodx = round(random.randrange(0, screen_width - snake_block_size) / 10.0) * 10.0
foody = round(random.randrange(0, screen_height - snake_block_size) / 10.0) * 10.0
while not game_over:
while game_close == True:
screen.fill(white)
message("You Lost! Press Q-Quit or C-Play Again", red)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block_size
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block_size
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block_size
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block_size
x1_change = 0
if x1 >= screen_width or x1 < 0 or y1 >= screen_height or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
screen.fill(black)
pygame.draw.rect(screen, green, [foodx, foody, snake_block_size, snake_block_size])
snake_Head = []
snake_Head.append(x1)
snake_Head.append(y1)
snake_List.append(snake_Head)
if len(snake_List) > Length_of_snake:
del snake_List[0]
for x in snake_List[:-1]:
if x == snake_Head:
game_close = True
for segment in snake_List:
pygame.draw.rect(screen, white, [segment[0], segment[1], snake_block_size, snake_block_size])
pygame.display.update()
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, screen_width - snake_block_size) / 10.0) * 10.0
foody = round(random.randrange(0, screen_height - snake_block_size) / 10.0) * 10.0
Length_of_snake += 1
clock.tick(snake_speed)
pygame.quit()
gameLoop()
```
希望可以帮助到你。