VTK获取当前视图模型相机视角,用vb
时间: 2024-04-10 22:34:52 浏览: 111
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要获取VTK中当前视图模型的相机视角,可以使用`vtkCamera`类提供的方法和属性。以下是用VB语言实现的示例代码:
```vb
Imports Kitware.VTK
Module GetCameraView
Sub Main()
' 创建渲染窗口和渲染器
Dim renderWindow As vtkRenderWindow = vtkRenderWindow.New()
Dim renderer As vtkRenderer = vtkRenderer.New()
renderWindow.AddRenderer(renderer)
' 创建一个示例的几何对象(这里以一个立方体为例)
Dim cubeSource As vtkCubeSource = vtkCubeSource.New()
Dim mapper As vtkPolyDataMapper = vtkPolyDataMapper.New()
mapper.SetInputConnection(cubeSource.GetOutputPort())
Dim actor As vtkActor = vtkActor.New()
actor.SetMapper(mapper)
renderer.AddActor(actor)
' 设置相机视角
Dim camera As vtkCamera = renderer.GetActiveCamera()
camera.SetPosition(0, 0, 5)
camera.SetFocalPoint(0, 0, 0)
camera.SetViewUp(0, 1, 0)
' 获取相机视角参数
Dim position As Double() = camera.GetPosition()
Dim focalPoint As Double() = camera.GetFocalPoint()
Dim viewUp As Double() = camera.GetViewUp()
' 打印相机视角参数
Console.WriteLine("Camera Position: {0}, {1}, {2}", position(0), position(1), position(2))
Console.WriteLine("Camera Focal Point: {0}, {1}, {2}", focalPoint(0), focalPoint(1), focalPoint(2))
Console.WriteLine("Camera View Up: {0}, {1}, {2}", viewUp(0), viewUp(1), viewUp(2))
' 释放资源
cubeSource.Dispose()
mapper.Dispose()
actor.Dispose()
renderer.Dispose()
renderWindow.Dispose()
End Sub
End Module
```
上述代码示例了如何创建一个渲染窗口、渲染器,并在窗口中添加一个立方体对象。然后使用`vtkCamera`类的方法和属性来设置相机视角,并通过`Get`方法获取相机视角参数。最后,将参数打印出来。
请确保已经正确引用VTK的相关库,并根据实际情况修改示例代码。
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