qt五子棋对棋盘的操作的代码
时间: 2024-05-08 08:20:34 浏览: 8
以下基于Qt的五子棋对棋盘的操作的代码示例:
在头文件中需要定义一个二维数组来表示棋盘,例如:
```cpp
class Chessboard : public QWidget
{
Q_OBJECT
public:
explicit Chessboard(QWidget *parent = 0);
private:
int chessboard[15][15]; // 棋盘
};
```
在构造函数中初始化棋盘:
```cpp
Chessboard::Chessboard(QWidget *parent) :
QWidget(parent)
{
// 初始化棋盘
for(int i = 0; i < 15; i++)
{
for(int j = 0; j < 15; j++)
{
chessboard[i][j] = 0;
}
}
}
```
在绘制棋盘时,需要根据棋盘数组中的值来决定绘制黑子、白子或空白,例如:
```cpp
void Chessboard::paintEvent(QPaintEvent *event)
{
Q_UNUSED(event);
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing, true);
painter.setPen(Qt::black);
painter.setBrush(Qt::yellow);
int gridSize = 40;
int startX = 20;
int startY = 20;
int endX = startX + gridSize * 14;
int endY = startY + gridSize * 14;
for(int i = 0; i < 15; i++)
{
painter.drawLine(startX + i * gridSize, startY, startX + i * gridSize, endY);
painter.drawLine(startX, startY + i * gridSize, endX, startY + i * gridSize);
}
for(int i = 0; i < 15; i++)
{
for(int j = 0; j < 15; j++)
{
if(chessboard[i][j] == 1)
{
painter.setPen(Qt::NoPen);
painter.setBrush(Qt::black);
painter.drawEllipse(startX + i * gridSize - gridSize / 2, startY + j * gridSize - gridSize / 2, gridSize, gridSize);
}
else if(chessboard[i][j] == 2)
{
painter.setPen(Qt::NoPen);
painter.setBrush(Qt::white);
painter.drawEllipse(startX + i * gridSize - gridSize / 2, startY + j * gridSize - gridSize / 2, gridSize, gridSize);
}
}
}
}
```
在落子时,需要根据落子位置更新棋盘数组,并重绘棋盘:
```cpp
void Chessboard::mousePressEvent(QMouseEvent *event)
{
int gridSize = 40;
int startX = 20;
int startY = 20;
int endX = startX + gridSize * 14;
int endY = startY + gridSize * 14;
int x = event->pos().x();
int y = event->pos().y();
int i = (x - startX + gridSize / 2) / gridSize;
int j = (y - startY + gridSize / 2) / gridSize;
if(i >= 0 && i < 15 && j >= 0 && j < 15 && chessboard[i][j] == 0)
{
chessboard[i][j] = 1; // 1 表示黑子
update(); // 重绘棋盘
// TODO: 计算电脑落子位置并更新棋盘
}
}
```
以上是基于Qt的五子棋对棋盘的操作的代码示例,具体实现还需要根据实际需求进行调整。