使用Python编写包含有import pygame的简单贪吃蛇代码,并显示运行结果
时间: 2024-02-24 18:59:02 浏览: 38
好的,这是一个简单的贪吃蛇代码,你可以使用Python编写并运行它:
```python
import pygame
import random
# 初始化pygame
pygame.init()
# 设置游戏界面大小
screen = pygame.display.set_mode((600, 600))
# 设置游戏标题
pygame.display.set_caption("贪吃蛇游戏")
# 定义颜色
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLUE = (0, 0, 255)
# 定义贪吃蛇初始位置和大小
snake_position = [300, 300]
snake_body = [[300, 300], [280, 300], [260, 300]]
# 食物初始位置
food_position = [random.randrange(1, 60) * 10, random.randrange(1, 60) * 10]
food_spawn = True
# 定义方向变量
direction = "RIGHT"
change_to = direction
# 定义游戏时钟
clock = pygame.time.Clock()
# 定义游戏结束函数
def game_over():
font = pygame.font.SysFont('arial', 30)
score = len(snake_body) - 3
text = font.render("游戏结束!得分:" + str(score), True, RED)
screen.blit(text, (200, 250))
pygame.display.update()
pygame.time.delay(3000)
pygame.quit()
quit()
# 游戏主循环
while True:
# 处理游戏事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
quit()
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_RIGHT:
change_to = "RIGHT"
if event.key == pygame.K_LEFT:
change_to = "LEFT"
if event.key == pygame.K_UP:
change_to = "UP"
if event.key == pygame.K_DOWN:
change_to = "DOWN"
# 判断方向是否相反
if change_to == "RIGHT" and direction != "LEFT":
direction = "RIGHT"
if change_to == "LEFT" and direction != "RIGHT":
direction = "LEFT"
if change_to == "UP" and direction != "DOWN":
direction = "UP"
if change_to == "DOWN" and direction != "UP":
direction = "DOWN"
# 根据方向移动贪吃蛇
if direction == "RIGHT":
snake_position[0] += 10
if direction == "LEFT":
snake_position[0] -= 10
if direction == "UP":
snake_position[1] -= 10
if direction == "DOWN":
snake_position[1] += 10
# 增加贪吃蛇长度
snake_body.insert(0, list(snake_position))
if snake_position[0] == food_position[0] and snake_position[1] == food_position[1]:
food_spawn = False
else:
snake_body.pop()
# 生成食物
if not food_spawn:
food_position = [random.randrange(1, 60) * 10, random.randrange(1, 60) * 10]
food_spawn = True
# 绘制游戏界面
screen.fill(BLACK)
for pos in snake_body:
pygame.draw.rect(screen, GREEN, pygame.Rect(pos[0], pos[1], 10, 10))
pygame.draw.rect(screen, BLUE, pygame.Rect(food_position[0], food_position[1], 10, 10))
# 判断游戏是否结束
if snake_position[0] < 0 or snake_position[0] > 590 or snake_position[1] < 0 or snake_position[1] > 590:
game_over()
for block in snake_body[1:]:
if snake_position[0] == block[0] and snake_position[1] == block[1]:
game_over()
# 刷新游戏界面
pygame.display.update()
# 控制游戏帧率
clock.tick(15)
```
你可以将代码保存为一个.py文件,然后在命令行中运行它,或者使用Python IDE(如PyCharm)打开并运行它。运行结果将在一个黑色的游戏窗口中显示。