ros noetic moveit 将点云话题通过open3d进行三角化,并将三角后的mesh转换为环境scene的Python函数
时间: 2024-03-10 16:45:15 浏览: 88
好的,可以通过以下Python函数将点云话题通过Open3D进行三角化,并将三角化后的mesh转换为环境scene:
```python
import rospy
import open3d as o3d
from moveit_msgs.msg import CollisionObject, AttachedCollisionObject
from shape_msgs.msg import Mesh, MeshTriangle
def convert_pointcloud_to_mesh(pointcloud_topic):
# Subscribe to the point cloud topic
pointcloud = rospy.wait_for_message(pointcloud_topic, PointCloud2)
# Convert the point cloud to an Open3D point cloud
o3d_pointcloud = o3d.geometry.PointCloud()
o3d_pointcloud.points = o3d.utility.Vector3dVector([[point.x, point.y, point.z] for point in pc2.read_points(pointcloud)]))
# Triangulate the point cloud using Open3D
mesh, _ = o3d.geometry.TriangleMesh.create_from_point_cloud_poisson(o3d_pointcloud)
# Convert the Open3D mesh to a ROS mesh message
ros_mesh = Mesh()
for i in range(len(mesh.triangles)):
triangle = MeshTriangle()
triangle.vertex_indices = [mesh.triangles[i][0], mesh.triangles[i][1], mesh.triangles[i][2]]
ros_mesh.triangles.append(triangle)
ros_mesh.vertices.append(mesh.vertices[mesh.triangles[i][0]])
ros_mesh.vertices.append(mesh.vertices[mesh.triangles[i][1]])
ros_mesh.vertices.append(mesh.vertices[mesh.triangles[i][2]])
# Create a collision object message from the ROS mesh message
collision_object = CollisionObject()
collision_object.header.frame_id = pointcloud.header.frame_id
collision_object.id = "mesh"
collision_object.meshes.append(ros_mesh)
collision_object.mesh_poses.append(pointcloud.header.pose)
collision_object.operation = CollisionObject.ADD
# Create an attached collision object message from the collision object message
attached_collision_object = AttachedCollisionObject()
attached_collision_object.link_name = "panda_hand"
attached_collision_object.object = collision_object
return attached_collision_object
```
这个函数的输入参数是点云话题的名称,它将返回一个AttachedCollisionObject类型的消息,可以将其添加到MoveIt!的planning scene中,以便在规划机器人运动时考虑环境中的障碍物。
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