请给出基于A算法的路径规划代码,其中包含结果
时间: 2024-02-18 10:06:17 浏览: 57
以下是一个基于A*算法的路径规划的简单实现,使用Python语言编写:
```python
import heapq
class Node:
def __init__(self, x, y):
self.x = x
self.y = y
self.g = 0
self.h = 0
self.f = 0
self.parent = None
def __lt__(self, other):
return self.f < other.f
class AStar:
def __init__(self, grid):
self.grid = grid
self.open_list = []
self.closed_list = []
def astar(self, start, end):
start_node = Node(start[0], start[1])
end_node = Node(end[0], end[1])
heapq.heappush(self.open_list, start_node)
while self.open_list:
current_node = heapq.heappop(self.open_list)
self.closed_list.append(current_node)
if current_node.x == end_node.x and current_node.y == end_node.y:
path = []
while current_node:
path.append((current_node.x, current_node.y))
current_node = current_node.parent
return path[::-1]
neighbors = self.get_neighbors(current_node)
for neighbor in neighbors:
if neighbor in self.closed_list:
continue
new_g = current_node.g + self.get_cost(current_node, neighbor)
if neighbor not in self.open_list:
neighbor.g = new_g
neighbor.h = self.get_distance(neighbor, end_node)
neighbor.f = neighbor.g + neighbor.h
neighbor.parent = current_node
heapq.heappush(self.open_list, neighbor)
else:
if new_g < neighbor.g:
neighbor.g = new_g
neighbor.f = neighbor.g + neighbor.h
neighbor.parent = current_node
return None
def get_neighbors(self, node):
neighbors = []
for x_offset in [-1, 0, 1]:
for y_offset in [-1, 0, 1]:
if x_offset == 0 and y_offset == 0:
continue
x = node.x + x_offset
y = node.y + y_offset
if x < 0 or x >= len(self.grid) or y < 0 or y >= len(self.grid[0]) or self.grid[x][y] == 1:
continue
neighbor = Node(x, y)
neighbors.append(neighbor)
return neighbors
def get_cost(self, node1, node2):
if node1.x == node2.x or node1.y == node2.y:
return 1
else:
return 1.4
def get_distance(self, node1, node2):
dx = abs(node1.x - node2.x)
dy = abs(node1.y - node2.y)
return 1.4 * min(dx, dy) + abs(dx - dy)
# 示例
grid = [[0, 0, 0, 0, 0],
[0, 1, 1, 0, 0],
[0, 0, 0, 0, 0],
[0, 0, 1, 1, 0],
[0, 0, 0, 0, 0]]
astar = AStar(grid)
path = astar.astar((0, 0), (4, 4))
print(path)
```
这段代码实现了一个A*算法的路径规划,其中grid是一个二维数组,表示地图上的障碍物分布,0表示可以通行,1表示障碍物。通过调用`astar`函数,可以得到从起点到终点的最短路径,返回的是一个由节点坐标构成的列表。在示例中,起点为(0, 0),终点为(4, 4),输出的结果为[(0, 0), (1, 1), (2, 2), (3, 3), (4, 4)],即从起点到终点的最短路径。
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