struct node int a; int c; main0) struct nodes= ( 3,5, 6];struct node *pt = &s;cout<< *((int*)pt + 1));)
时间: 2024-05-25 17:16:54 浏览: 96
&n;
This code defines a struct called "node" which contains two integer variables, "a" and "c". It then declares a variable "n" of type "node" and initializes its values to 3 and 5 for "a" and "c" respectively. Finally, it declares a pointer "pt" of type "struct node*" and assigns it the address of "n".
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#include<stdio.h> #include<stdlib.h> typedef struct Node{ int data; struct Node* next; }Node; Node* initList(){ Node*list=(Node*)malloc(sizeof(Node)); list -> data=0; list->next=NULL; return list;} void headInsert(Node*list,int data){ Node*node=(Node*)malloc(sizeof(Node)); Node*head=list; node->data=data; node->next=list->next; list->next=node; list->data++; } void lastInsert(Node*list,int data){ Node*head=list; Node*node=(Node*)malloc(sizeof(Node)); node->data=data; node->next=NULL; list=list->next; while(list->next){ list=list->next; } list->data=node; list->data++; } void printList(Node*list){ list=list->next; while(list){ printf("%d",list->data); list=list->next; }printf("\n");} int main(){ Node*list=intiList(); headInsert(list,2); headInsert(list,3); headInsert(list,4); lastInsert(list,8); printList(list); return 0; }
I see that there is a typo in your code. In the `main()` function, you have a typo in the line `Node*list=intiList();`. It should be `Node*list=initList();` instead.
Here's the corrected version of your code:
```c
#include <stdio.h>
#include <stdlib.h>
typedef struct Node {
int data;
struct Node* next;
} Node;
Node* initList() {
Node* list = (Node*)malloc(sizeof(Node));
list->data = 0;
list->next = NULL;
return list;
}
void headInsert(Node* list, int data) {
Node* node = (Node*)malloc(sizeof(Node));
Node* head = list;
node->data = data;
node->next = list->next;
list->next = node;
list->data++;
}
void lastInsert(Node* list, int data) {
Node* head = list;
Node* node = (Node*)malloc(sizeof(Node));
node->data = data;
node->next = NULL;
list = list->next;
while (list->next) {
list = list->next;
}
list->next = node;
head->data++;
}
void printList(Node* list) {
list = list->next;
while (list) {
printf("%d ", list->data);
list = list->next;
}
printf("\n");
}
int main() {
Node* list = initList();
headInsert(list, 2);
headInsert(list, 3);
headInsert(list, 4);
lastInsert(list, 8);
printList(list);
return 0;
}
```
Now you should be able to compile and run your code without any syntax errors. The corrected code initializes a linked list, inserts nodes at the head and at the end, and then prints the data in the list.
#include <stdio.h> #include <vector> #include <algorithm> struct node { node* parent; int rank; // For the union-by-rank heuristic int n; // Number of this node node() : parent(this), rank(0) { } }; struct edge { node* a, *b; int weight; edge(node* a, node* b, int weight) : a(a), b(b), weight(weight) {} }; void link(node* a, node* b) // Disjoint set union { if(a->rank > b->rank) b->parent = a; else { a->parent = b; if(a->rank == b->rank) b->rank++; } } node* find(node* s) // Disjoint set find { if(s != s->parent) s->parent = find(s->parent); return s->parent; } void join(node* a, node* b) { link(find(a), find(b)); } std::vector<node> nodes; std::vector<edge> edges; std::vector<edge*> ans; int main() { int N, M; scanf("%d %d", &N, &M); nodes.reserve(N+1); for(int i = 0; i < N+1; i++) { nodes.push_back(node()); nodes.back().parent = &nodes.back(); nodes.back().n = i; } edges.reserve(M); ans.reserve(M); for(int i = 0; i < M; i++) { int x, y, w; scanf("%d %d %d", &x, &y, &w); edges.emplace_back(&nodes[x], &nodes[y], w); } std::sort(edges.begin(), edges.end(), [] (edge& a, edge& b) { return a.weight < b.weight; }); int max = 0; for(edge& e : edges) { if(find(e.a) != find(e.b)) { join(e.a, e.b); max = std::max(max, e.weight); ans.push_back(&e); } } printf("%d\n", max); printf("%d\n", ans.size()); for(auto e : ans) printf("%d %d\n", e->a->n, e->b->n); return 0; }解释算法
这段代码实现了Kruskal算法,用于求解最小生成树问题。Kruskal算法通过不断加入边,使得生成树中的边权值之和最小,直到生成树中包含了所有的节点。
算法的核心是使用不相交集合数据结构来维护生成树中的连通性。代码中定义了一个`node`结构体,表示图中的一个节点,其中`parent`指向该节点所在的集合的代表节点,`rank`表示该集合的秩(即树的深度),`n`表示该节点的编号。`edge`结构体表示两个节点之间的边,其中`a`和`b`指向这两个节点,`weight`表示边的权值。
代码中,首先读入图的节点数和边数,然后按照输入顺序创建所有的节点,并将它们初始化为不同的集合。接着读入所有的边,并将它们按照权值从小到大排序。遍历排序后的边,对于每条边,如果它所连接的两个节点不在同一个集合中,则将它们加入同一个集合,并将该边加入最小生成树的边集中。最后输出最小生成树的边权值之和和所有的边。
这段代码的时间复杂度为O(MlogM),其中M为边数。因为排序是最耗时的部分,所以算法的时间复杂度主要取决于排序的时间复杂度。
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