两人轮流掷骰子5次,并将每次掷出的点数累加,5局之后,累计点数最大者获胜,点数相同视为平局。根据此规则实现掷骰子游戏,并算出50盘之后的胜利者(50盘中获胜盘数最多的,即为最终获胜者)。
时间: 2023-09-27 17:11:55 浏览: 107
好的,我可以帮你实现这个掷骰子游戏。以下是代码实现:
```python
import random
class DiceGame:
def __init__(self):
self.player1_score = 0
self.player2_score = 0
def play_game(self):
for i in range(5):
player1_roll = random.randint(1, 6)
player2_roll = random.randint(1, 6)
self.player1_score += player1_roll
self.player2_score += player2_roll
print(f"Player 1 rolled a {player1_roll}, Player 2 rolled a {player2_roll}")
print(f"Player 1 score: {self.player1_score}")
print(f"Player 2 score: {self.player2_score}")
def play_multiple_games(self, num_games):
player1_wins = 0
player2_wins = 0
for i in range(num_games):
self.player1_score = 0
self.player2_score = 0
self.play_game()
if self.player1_score > self.player2_score:
player1_wins += 1
print("Player 1 wins!")
elif self.player2_score > self.player1_score:
player2_wins += 1
print("Player 2 wins!")
else:
print("Tie game!")
print(f"Player 1 wins: {player1_wins}, Player 2 wins: {player2_wins}")
print("=====================================")
if player1_wins > player2_wins:
print("Player 1 is the winner!")
elif player2_wins > player1_wins:
print("Player 2 is the winner!")
else:
print("It's a tie!")
```
上面的代码中,我们定义了一个 `DiceGame` 类,包含了两个玩家的得分。在 `play_game` 方法中,我们让两个玩家轮流掷骰子,每次掷出的点数累加到对应的玩家得分中。在掷完 5 次之后,我们输出两个玩家的得分。在 `play_multiple_games` 方法中,我们实现了多局游戏的逻辑,每局游戏之间输出各自的胜利场次。最后,我们比较两个玩家的胜利场次,输出最终的获胜者。
你可以调用 `play_multiple_games` 方法来运行游戏并输出结果。例如,调用 `play_multiple_games(50)` 将会运行 50 局游戏,然后输出最终的获胜者。