java代码实现室内空间三维坐标与世界三维坐标的关联与转换
时间: 2024-01-28 15:04:35 浏览: 24
以下是一个示例的 Java 代码,使用 WiFi 定位技术获取设备在室内的位置,并将其转化为世界坐标系中的位置:
```java
import org.apache.commons.math3.linear.*;
public class IndoorToWorld {
public static double[] getIndoorPosition() {
// 使用 WiFi 定位技术获取设备在室内的位置
double[] indoorPosition = {1.0, 2.0, 3.0};
return indoorPosition;
}
public static RealMatrix getTransformationMatrix() {
// 获取室内空间三维坐标系与世界坐标系之间的转换矩阵
double[][] matrixData = {{1.0, 0.0, 0.0, 10.0},
{0.0, 1.0, 0.0, 20.0},
{0.0, 0.0, 1.0, 30.0},
{0.0, 0.0, 0.0, 1.0}};
RealMatrix transformationMatrix = MatrixUtils.createRealMatrix(matrixData);
return transformationMatrix;
}
public static void main(String[] args) {
double[] indoorPosition = getIndoorPosition();
double indoorX = indoorPosition[0];
double indoorY = indoorPosition[1];
double indoorZ = indoorPosition[2];
RealMatrix transformationMatrix = getTransformationMatrix();
double[] indoorPositionHomogeneous = {indoorX, indoorY, indoorZ, 1.0};
RealMatrix indoorPositionHomogeneousMatrix = MatrixUtils.createColumnRealMatrix(indoorPositionHomogeneous);
RealMatrix worldPositionHomogeneousMatrix = transformationMatrix.multiply(indoorPositionHomogeneousMatrix);
double[] worldPositionHomogeneous = worldPositionHomogeneousMatrix.getColumn(0);
double worldX = worldPositionHomogeneous[0] / worldPositionHomogeneous[3];
double worldY = worldPositionHomogeneous[1] / worldPositionHomogeneous[3];
double worldZ = worldPositionHomogeneous[2] / worldPositionHomogeneous[3];
System.out.println("Indoor position: (" + indoorX + ", " + indoorY + ", " + indoorZ + ")");
System.out.println("World position: (" + worldX + ", " + worldY + ", " + worldZ + ")");
}
}
```
在上述代码中,`getIndoorPosition()` 函数用于获取设备在室内的位置,`getTransformationMatrix()` 函数用于获取室内空间三维坐标系与世界坐标系之间的转换矩阵。`indoorX`, `indoorY`, `indoorZ` 分别表示设备在室内空间三维坐标系中的 x、y、z 坐标,`worldX`, `worldY`, `worldZ` 分别表示设备在世界坐标系中的 x、y、z 坐标。