gray = cv2.cvtColor(video, cv2.COLOR_BGR2GRAY)
时间: 2023-11-09 21:48:03 浏览: 29
这行代码使用OpenCV中的cvtColor函数将一帧视频从BGR色彩空间转换为灰度色彩空间。BGR是指蓝色、绿色和红色,是RGB的变种。在BGR色彩空间中,每个像素由3个8位整数表示(或3个16位整数,具体取决于图像深度)。转换后的灰度图像只使用一个8位整数表示每个像素的亮度,因此比原始图像少了两个通道。这种转换通常用于简化图像处理任务,例如人脸识别或边缘检测。
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修改此代码使其可重复运行import pygame import sys from pygame.locals import * from robomaster import * import cv2 import numpy as np focal_length = 750 # 焦距 known_radius = 2 # 已知球的半径 def calculate_distance(focal_length, known_radius, perceived_radius): distance = (known_radius * focal_length) / perceived_radius return distance def show_video(ep_robot, screen): 获取机器人第一视角图像帧 img = ep_robot.camera.read_cv2_image(strategy="newest") 转换图像格式,转换为pygame的surface对象 img = cv2.cvtColor(img, cv2.COLOR_BGR2RGB) img = cv2.transpose(img) # 行列互换 img = pygame.surfarray.make_surface(img) screen.blit(img, (0, 0)) # 绘制图像 def detect_white_circle(ep_robot): 获取机器人第一视角图像帧 img = ep_robot.camera.read_cv2_image(strategy="newest") 转换为灰度图像 gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY) 进行中值滤波处理 gray = cv2.medianBlur(gray, 5) 检测圆形轮廓 circles = cv2.HoughCircles(gray, cv2.HOUGH_GRADIENT, 1, 50, param1=160, param2=40, minRadius=5, maxRadius=60) if circles is not None: circles = np.uint16(np.around(circles)) for circle in circles[0, :]: center = (circle[0], circle[1]) known_radius = circle 在图像上绘制圆形轮廓 cv2.circle(img, center, known_radius, (0, 255, 0), 2) 显示图像 distance = calculate_distance(focal_length, known_radius, known_radius) 在图像上绘制圆和距离 cv2.circle(img, center, known_radius, (0, 255, 0), 2) cv2.putText(img, f"Distance: {distance:.2f} cm", (center[0] - known_radius, center[1] - 10), cv2.FONT_HERSHEY_SIMPLEX, 0.5, (0, 255, 0), 2) cv2.imshow("White Circle Detection", img) cv2.waitKey(1) def main(): pygame.init() screen_size = width, height = 1280, 720 screen = pygame.display.set_mode(screen_size) ep_robot = robot.Robot() ep_robot.initialize(conn_type='ap') version = ep_robot.get_version() print("Robot version: {0}".format(version)) ep_robot.camera.start_video_stream(display=False) pygame.time.wait(100) clock = pygame.time.Clock() while True: clock.tick(5) # 将帧数设置为25帧 for event in pygame.event.get(): if event.type == QUIT: ep_robot.close() pygame.quit() sys.exit() show_video(ep_robot, screen) detect_white_circle(ep_robot) if name == 'main': main()
修改后的代码如下所示:
```python
import pygame
import sys
from pygame.locals import *
import robomaster
import cv2
import numpy as np
focal_length = 750 # 焦距
known_radius = 2 # 已知球的半径
def calculate_distance(focal_length, known_radius, perceived_radius):
distance = (known_radius * focal_length) / perceived_radius
return distance
def show_video(ep_robot, screen):
# 获取机器人第一视角图像帧
img = ep_robot.camera.read_cv2_image(strategy="newest")
# 转换图像格式,转换为pygame的surface对象
img = cv2.cvtColor(img, cv2.COLOR_BGR2RGB)
img = cv2.transpose(img) # 行列互换
img = pygame.surfarray.make_surface(img)
screen.blit(img, (0, 0)) # 绘制图像
def detect_white_circle(ep_robot):
# 获取机器人第一视角图像帧
img = ep_robot.camera.read_cv2_image(strategy="newest")
# 转换为灰度图像
gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)
# 进行中值滤波处理
gray = cv2.medianBlur(gray, 5)
# 检测圆形轮廓
circles = cv2.HoughCircles(gray, cv2.HOUGH_GRADIENT, 1, 50, param1=160, param2=40, minRadius=5, maxRadius=60)
if circles is not None:
circles = np.uint16(np.around(circles
import cv2 # 定义阈值(相似度百分比) threshold = 90 # 加载存储在闪存中的视频码流 flash_video = cv2.VideoCapture('path/to/flash_video.mp4') # 加载接收到的视频码流 received_video = cv2.VideoCapture('path/to/received_video.mp4') # 检查视频是否成功打开 if not flash_video.isOpened() or not received_video.isOpened(): print("无法打开视频文件") exit() frame_count = min(flash_video.get(cv2.CAP_PROP_FRAME_COUNT), received_video.get(cv2.CAP_PROP_FRAME_COUNT)) match_count = 0 for i in range(int(frame_count)): # 从闪存视频和接收到的视频中读取帧 ret_flash, frame_flash = flash_video.read() ret_received, frame_received = received_video.read() if not ret_flash or not ret_received: print("视频读取错误") break # 将帧转换为灰度图像进行比较 gray_flash = cv2.cvtColor(frame_flash, cv2.COLOR_BGR2GRAY) gray_received = cv2.cvtColor(frame_received, cv2.COLOR_BGR2GRAY) # 使用均方差计算帧之间的相似度 mse = ((gray_flash - gray_received) ** 2).mean() # 计算相似度百分比 similarity = (1 - mse / 255) * 100 # 判断帧是否相似 if similarity >= threshold: match_count += 1 # 计算相似度百分比 match_percentage = match_count / frame_count * 100 # 判断是否通过 if match_percentage >= threshold: print("通过") else: print("失败") # 释放资源 flash_video.release() received_video.release() 请将这段程序用C语言实现
以下是将上述Python代码转换为C语言的示例实现:
```c
#include <stdio.h>
#include <stdlib.h>
#include <opencv2/opencv.hpp>
#define THRESHOLD 90.0
int main() {
cv::VideoCapture flashVideo("path/to/flash_video.mp4");
cv::VideoCapture receivedVideo("path/to/received_video.mp4");
if (!flashVideo.isOpened() || !receivedVideo.isOpened()) {
printf("无法打开视频文件\n");
return -1;
}
double frameCount = std::min(flashVideo.get(cv::CAP_PROP_FRAME_COUNT), receivedVideo.get(cv::CAP_PROP_FRAME_COUNT));
int matchCount = 0;
for (int i = 0; i < frameCount; i++) {
cv::Mat frameFlash, frameReceived;
bool retFlash = flashVideo.read(frameFlash);
bool retReceived = receivedVideo.read(frameReceived);
if (!retFlash || !retReceived) {
printf("视频读取错误\n");
break;
}
cv::Mat grayFlash, grayReceived;
cv::cvtColor(frameFlash, grayFlash, cv::COLOR_BGR2GRAY);
cv::cvtColor(frameReceived, grayReceived, cv::COLOR_BGR2GRAY);
cv::Mat diff;
cv::absdiff(grayFlash, grayReceived, diff);
cv::Scalar mse = cv::mean(diff.mul(diff));
double similarity = (1.0 - mse.val[0] / 255.0) * 100.0;
if (similarity >= THRESHOLD) {
matchCount++;
}
}
double matchPercentage = matchCount / frameCount * 100.0;
if (matchPercentage >= THRESHOLD) {
printf("通过\n");
} else {
printf("失败\n");
}
flashVideo.release();
receivedVideo.release();
return 0;
}
```
请确保已经安装了OpenCV库,并根据你的环境进行必要的配置和链接。此示例代码将使用OpenCV库进行视频读取、图像处理和比较,实现了与Python代码相同的功能。如果需要进一步优化和适配,你可以根据自己的需求进行修改。希望对你有所帮助!