帮我写一段unity鼠标拖拽物体在x.z轴移动的代码
时间: 2023-03-31 12:04:22 浏览: 89
好的,以下是代码:
```
using UnityEngine;
public class DragObject : MonoBehaviour
{
private Vector3 mOffset;
private float mZCoord;
private void OnMouseDown()
{
mZCoord = Camera.main.WorldToScreenPoint(gameObject.transform.position).z;
mOffset = gameObject.transform.position - GetMouseWorldPos();
}
private void OnMouseDrag()
{
Vector3 newPos = GetMouseWorldPos() + mOffset;
newPos.y = gameObject.transform.position.y;
gameObject.transform.position = newPos;
}
private Vector3 GetMouseWorldPos()
{
Vector3 mousePoint = Input.mousePosition;
mousePoint.z = mZCoord;
return Camera.main.ScreenToWorldPoint(mousePoint);
}
}
```
希望能对你有所帮助!