osg改变飞机航迹颜色
时间: 2024-06-18 14:05:22 浏览: 160
osg设置节点颜色方法.txt
在OpenSceneGraph中,可以通过设置飞机模型的颜色来改变飞机航迹的颜色。可以通过以下步骤实现:
1. 创建颜色状态:osg::ref_ptr<osg::StateSet> stateSet = new osg::StateSet();osg::ref_ptr<osg::Vec4Array> colors = new osg::Vec4Array();colors->push_back(osg::Vec4(1.0f, 0.0f, 0.0f, 1.0f));//设置红色颜色colors->setDataVariance(osg::Object::DYNAMIC);stateSet->setAttributeAndModes(new osg::ColorMaterial(), osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE);stateSet->setMode(GL_LIGHTING, osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE);stateSet->setMode(GL_COLOR_MATERIAL, osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE);stateSet->setMode(GL_BLEND, osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE);stateSet->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
2. 将颜色状态设置到飞机模型上:aircraftNode->setStateSet(stateSet);
3. 如果需要动态修改飞机颜色,可以使用下面的代码:osg::Vec4Array* colors = dynamic_cast<osg::Vec4Array*>(stateSet->getAttribute(osg::StateAttribute::MATERIAL)->asColorArray());if (colors) { colors->at(0) = osg::Vec4(0.0f, 1.0f, 0.0f, 1.0f);//设置绿色颜色 colors->dirty();}
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