ros noetic moveit中订阅点云话题将所有点云组合成一个整体后转换成环境scene的Python函数
时间: 2024-03-06 19:50:02 浏览: 82
可以使用以下Python代码将订阅的点云合并成一个整体,并将其转换为MoveIt中的场景(scene):
```python
import rospy
from moveit_msgs.msg import CollisionObject, AttachedCollisionObject
from sensor_msgs.msg import PointCloud2
import sensor_msgs.point_cloud2 as pc2
import numpy as np
class PointCloudToScene:
def __init__(self):
self.pc_sub = rospy.Subscriber("/your/point_cloud_topic", PointCloud2, self.callback)
self.scene_pub = rospy.Publisher("/collision_object", CollisionObject, queue_size=10)
self.scene_attach_pub = rospy.Publisher("/attached_collision_object", AttachedCollisionObject, queue_size=10)
self.points = []
self.cloud_frame = ""
self.cloud_time = None
def callback(self, data):
if self.cloud_frame != data.header.frame_id:
self.points = []
self.cloud_frame = data.header.frame_id
self.cloud_time = data.header.stamp
for p in pc2.read_points(data, field_names=("x", "y", "z"), skip_nans=True):
self.points.append(p)
self.publish_scene()
def publish_scene(self):
if not self.points:
return
# Combine all points into a single numpy array
points_np = np.array(self.points)
# Create CollisionObject message
obj = CollisionObject()
obj.header.frame_id = self.cloud_frame
obj.header.stamp = self.cloud_time
obj.operation = CollisionObject.ADD
obj.id = "point_cloud_scene"
# Create mesh of convex hull of the points
hull_indices = scipy.spatial.ConvexHull(points_np).vertices
hull_points = points_np[hull_indices]
obj.mesh_poses.append(geometry_msgs.msg.Pose())
obj.meshes.append(self.create_mesh(hull_points))
# Publish the scene message
self.scene_pub.publish(obj)
def create_mesh(self, points):
mesh = shape_msgs.msg.Mesh()
vertices = []
for p in points:
vertices.append(geometry_msgs.msg.Point(p[0], p[1], p[2]))
triangles = []
for i in range(1, len(points)-1):
triangles.append(shape_msgs.msg.MeshTriangle(0, i, i+1))
mesh.vertices = vertices
mesh.triangles = triangles
return mesh
```
该代码创建了一个名为PointCloudToScene的类,其中订阅了一个点云话题,并将其转换为MoveIt中的场景消息。在收到新的点云消息时,它会将点云中的所有点组合成一个单独的numpy数组,并将其转换为一个具有凸包网格的CollisionObject消息。最后,它会将CollisionObject消息发布到MoveIt的场景(CollisionScene)中。
注意:在使用此代码之前,您需要安装moveit_msgs,sensor_msgs和numpy等必要的依赖项。
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