ros noetic moveit中订阅点云话题将所有点云组合成一个整体后转换成环境scene的Python非类函数
时间: 2024-03-06 22:50:04 浏览: 77
以下是一个Python函数,可以订阅点云话题并将其转换为MoveIt中的场景(scene):
```python
import rospy
from moveit_msgs.msg import CollisionObject
from sensor_msgs.msg import PointCloud2
import sensor_msgs.point_cloud2 as pc2
import numpy as np
import scipy.spatial
import geometry_msgs.msg
import shape_msgs.msg
def point_cloud_to_scene():
points = []
cloud_frame = ""
cloud_time = None
scene_pub = rospy.Publisher("/collision_object", CollisionObject, queue_size=10)
def callback(data):
nonlocal points
nonlocal cloud_frame
nonlocal cloud_time
if cloud_frame != data.header.frame_id:
points = []
cloud_frame = data.header.frame_id
cloud_time = data.header.stamp
for p in pc2.read_points(data, field_names=("x", "y", "z"), skip_nans=True):
points.append(p)
publish_scene()
def publish_scene():
nonlocal points
if not points:
return
# Combine all points into a single numpy array
points_np = np.array(points)
# Create CollisionObject message
obj = CollisionObject()
obj.header.frame_id = cloud_frame
obj.header.stamp = cloud_time
obj.operation = CollisionObject.ADD
obj.id = "point_cloud_scene"
# Create mesh of convex hull of the points
hull_indices = scipy.spatial.ConvexHull(points_np).vertices
hull_points = points_np[hull_indices]
obj.mesh_poses.append(geometry_msgs.msg.Pose())
obj.meshes.append(create_mesh(hull_points))
# Publish the scene message
scene_pub.publish(obj)
# Clear the points list
points = []
def create_mesh(points):
mesh = shape_msgs.msg.Mesh()
vertices = []
for p in points:
vertices.append(geometry_msgs.msg.Point(p[0], p[1], p[2]))
triangles = []
for i in range(1, len(points)-1):
triangles.append(shape_msgs.msg.MeshTriangle(0, i, i+1))
mesh.vertices = vertices
mesh.triangles = triangles
return mesh
rospy.init_node('point_cloud_to_scene')
pc_sub = rospy.Subscriber("/your/point_cloud_topic", PointCloud2, callback)
rospy.spin()
```
该函数使用了内部函数的概念,将订阅点云话题和发布场景消息的代码封装在了callback()和publish_scene()函数内。在收到新的点云消息时,callback()函数将点云中的所有点组合成一个单独的numpy数组,并将其转换为一个具有凸包网格的CollisionObject消息。最后,publish_scene()函数将CollisionObject消息发布到MoveIt的场景(CollisionScene)中,并清空点云列表。
注意:在使用此代码之前,您需要安装moveit_msgs,sensor_msgs和numpy等必要的依赖项。
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