农夫过河问题python
时间: 2023-06-30 18:14:32 浏览: 184
数据结构农夫过河问题
4星 · 用户满意度95%
好的,农夫过河问题是一个经典的逻辑问题,题目描述如下:
一个农夫要带着一只狼、一只羊和一颗白菜过河,但是小船只能装下农夫和另外一件物品。如果农夫不在场,狼就会吃羊,羊不在场,白菜就会被吃。请问农夫如何才能安全地将这三样东西全部运到河的对岸?
以下是一个简单的 Python 实现:
```python
class State:
def __init__(self, farmer, wolf, goat, cabbage, boat):
self.farmer = farmer # 0:在左岸,1:在右岸
self.wolf = wolf
self.goat = goat
self.cabbage = cabbage
self.boat = boat # 0:在左岸,1:在右岸
def is_valid(self):
if self.farmer not in [0, 1] or self.wolf not in [0, 1] or self.goat not in [0, 1] or self.cabbage not in [0, 1] or self.boat not in [0, 1]:
return False
if self.wolf == self.goat and self.farmer != self.wolf:
return False
if self.goat == self.cabbage and self.farmer != self.goat:
return False
return True
def is_goal(self):
return self.farmer == 1 and self.wolf == 1 and self.goat == 1 and self.cabbage == 1
def __eq__(self, other):
return self.farmer == other.farmer and self.wolf == other.wolf and self.goat == other.goat and self.cabbage == other.cabbage and self.boat == other.boat
def __hash__(self):
return hash((self.farmer, self.wolf, self.goat, self.cabbage, self.boat))
class Node:
def __init__(self, state, parent=None, action=None):
self.state = state
self.parent = parent
self.action = action
def expand(self):
children = []
for a in ["farmer", "wolf", "goat", "cabbage"]:
new_state = State(self.state.farmer, self.state.wolf, self.state.goat, self.state.cabbage, self.state.boat)
setattr(new_state, a, 1 - getattr(self.state, a)) # 改变属性值
new_state.boat = 1 - self.state.boat # 船也过河了
child = Node(new_state, self, a)
if new_state.is_valid():
children.append(child)
return children
def bfs(initial_state):
initial_node = Node(initial_state)
if initial_state.is_goal():
return initial_node
frontier = [initial_node]
explored = set()
while frontier:
node = frontier.pop(0)
explored.add(node.state)
for child in node.expand():
if child.state.is_goal():
return child
if child.state not in explored and child not in frontier:
frontier.append(child)
return None
initial_state = State(0, 0, 0, 0, 0)
solution = bfs(initial_state)
if not solution:
print("No solution found!")
else:
path = []
node = solution
while node:
path.append(node)
node = node.parent
path.reverse()
for node in path:
print(node.state.farmer, node.state.wolf, node.state.goat, node.state.cabbage, node.state.boat, node.action)
```
这里使用了 BFS 算法来搜索解决方案,首先定义了 `State` 类来表示状态,包含农夫、狼、羊、白菜和船的位置,以及一些辅助方法。然后定义了 `Node` 类来表示搜索树中的节点,包含一个状态和一个指向父节点的指针。最后定义了 `bfs` 函数来执行 BFS 算法搜索解决方案,返回最终状态的节点。
阅读全文