Python拼图游戏
时间: 2023-12-14 13:35:06 浏览: 36
以下是一个简单的Python拼图游戏的实现,使用了Pygame模块:
```python
import pygame
import random
# 初始化Pygame模块
pygame.init()
# 设置游戏窗口大小
size = width, height = 600, 600
# 设置拼图块的大小和数量
block_size = 150
block_num = 4
# 加载拼图图片
image = pygame.image.load("puzzle.jpg")
image = pygame.transform.scale(image, (block_size * block_num, block_size * block_num))
# 创建游戏窗口
screen = pygame.display.set_mode(size)
pygame.display.set_caption("拼图游戏")
# 切割图片
blocks = []
for i in range(block_num):
for j in range(block_num):
rect = pygame.Rect(j * block_size, i * block_size, block_size, block_size)
block = image.subsurface(rect)
blocks.append(block)
# 打乱拼图块的顺序
random.shuffle(blocks)
# 计算空白块的位置
blank_pos = blocks.index(image.subsurface((block_num - 1) * block_size, (block_num - 1) * block_size, block_size, block_size))
# 游戏循环
while True:
# 处理事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
elif event.type == pygame.MOUSEBUTTONDOWN:
# 获取鼠标点击的位置
pos = pygame.mouse.get_pos()
# 计算点击的拼图块的位置
x = pos[0] // block_size
y = pos[1] // block_size
index = y * block_num + x
# 判断是否可以移动
if index == blank_pos - 1 or index == blank_pos + 1 or index == blank_pos - block_num or index == blank_pos + block_num:
# 交换拼图块和空白块的位置
blocks[index], blocks[blank_pos] = blocks[blank_pos], blocks[index]
blank_pos = index
# 绘制拼图块
for i in range(block_num):
for j in range(block_num):
screen.blit(blocks[i * block_num + j], (j * block_size, i * block_size))
# 更新游戏窗口
pygame.display.update()
```