print("\rEpisode {}/{}. ".format(i, num_episodes), end="")

时间: 2023-04-05 15:04:10 浏览: 48
这是一个 Python 代码的问题,可以回答。这段代码是用于在控制台中输出当前的“Episode”信息,其中“i”表示当前的集数,“num_episodes”表示总共的集数。使用“\r”可以让输出的信息覆盖之前的内容,达到更新的效果。
相关问题

dqn的pytorch代码

以下是一个基于PyTorch的DQN(Deep Q-Network)的示例代码,用于解决OpenAI Gym中的CartPole问题: ```python import gym import random import math import torch import torch.nn as nn import torch.optim as optim import torch.nn.functional as F from collections import deque # 定义 DQN 网络 class DQN(nn.Module): def __init__(self, observation_space_size, action_space_size): super(DQN, self).__init__() self.fc1 = nn.Linear(observation_space_size, 64) self.fc2 = nn.Linear(64, 64) self.fc3 = nn.Linear(64, action_space_size) def forward(self, x): x = F.relu(self.fc1(x)) x = F.relu(self.fc2(x)) x = self.fc3(x) return x # 定义经验回放缓存 class ReplayBuffer(): def __init__(self, capacity): self.buffer = deque(maxlen=capacity) def push(self, state, action, reward, next_state, done): self.buffer.append((state, action, reward, next_state, done)) def sample(self, batch_size): state, action, reward, next_state, done = zip(*random.sample(self.buffer, batch_size)) return state, action, reward, next_state, done def __len__(self): return len(self.buffer) # 定义 DQN 算法 class DQNAgent(): def __init__(self, observation_space_size, action_space_size, replay_buffer_capacity=10000, batch_size=32, gamma=0.99, learning_rate=1e-3, eps_start=1.0, eps_end=0.01, eps_decay=200): self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") self.observation_space_size = observation_space_size self.action_space_size = action_space_size self.batch_size = batch_size self.gamma = gamma self.eps_start = eps_start self.eps_end = eps_end self.eps_decay = eps_decay self.eps_decay_rate = (eps_start - eps_end) / eps_decay self.steps_done = 0 self.policy_net = DQN(observation_space_size, action_space_size).to(self.device) self.target_net = DQN(observation_space_size, action_space_size).to(self.device) self.target_net.load_state_dict(self.policy_net.state_dict()) self.target_net.eval() self.optimizer = optim.Adam(self.policy_net.parameters(), lr=learning_rate) self.replay_buffer = ReplayBuffer(replay_buffer_capacity) def select_action(self, state): self.steps_done += 1 epsilon = self.eps_end + (self.eps_start - self.eps_end) * math.exp(-1. * self.steps_done / self.eps_decay) if random.random() < epsilon: return random.randrange(self.action_space_size) else: with torch.no_grad(): state_tensor = torch.tensor(state, dtype=torch.float32).to(self.device) q_values = self.policy_net(state_tensor).cpu().numpy() return q_values.argmax() def optimize_model(self): if len(self.replay_buffer) < self.batch_size: return state, action, reward, next_state, done = self.replay_buffer.sample(self.batch_size) state_tensor = torch.tensor(state, dtype=torch.float32).to(self.device) action_tensor = torch.tensor(action, dtype=torch.long).to(self.device) reward_tensor = torch.tensor(reward, dtype=torch.float32).to(self.device) next_state_tensor = torch.tensor(next_state, dtype=torch.float32).to(self.device) done_tensor = torch.tensor(done, dtype=torch.float32).to(self.device) q_values = self.policy_net(state_tensor).gather(1, action_tensor.unsqueeze(1)).squeeze(1) next_q_values = self.target_net(next_state_tensor).max(1)[0] expected_q_values = reward_tensor + (1 - done_tensor) * self.gamma * next_q_values loss = F.mse_loss(q_values, expected_q_values) self.optimizer.zero_grad() loss.backward() self.optimizer.step() def update_target_network(self): self.target_net.load_state_dict(self.policy_net.state_dict()) def remember(self, state, action, reward, next_state, done): self.replay_buffer.push(state, action, reward, next_state, done) # 训练 DQN 算法 def train_dqn(env, agent, num_episodes): episode_lengths = [] for i in range(num_episodes): state = env.reset() episode_reward = 0 while True: action = agent.select_action(state) next_state, reward, done, _ = env.step(action) agent.remember(state, action, reward, next_state, done) agent.optimize_model() state = next_state episode_reward += reward if done: episode_lengths.append(episode_reward) break if i % 20 == 0: print("Episode: {}, average reward: {:.2f}".format(i, sum(episode_lengths[-20:]) / 20)) if i % 10 == 0: agent.update_target_network() return episode_lengths # 运行 DQN 算法 if __name__ == '__main__': env = gym.make('CartPole-v0') observation_space_size = env.observation_space.shape[0] action_space_size = env.action_space.n agent = DQNAgent(observation_space_size, action_space_size) episode_lengths = train_dqn(env, agent, num_episodes=200) env.close() ``` 这个代码是一个简单的DQN实现,可以在CartPole环境中得到不错的结果。如果要在其他环境中使用,需要根据环境的状态空间和动作空间进行修改。

maddpg结合优先经验回放和mpe环境 tensorflow代码

以下是使用TensorFlow实现MADDPG算法并结合优先经验回放和MPE环境的代码。代码中包含注释以帮助理解。 ```python import numpy as np import tensorflow as tf import random from mlagents.envs import UnityEnvironment from mlagents.envs import BrainInfo # 超参数 BUFFER_SIZE = int(1e6) # 经验回放缓冲区大小 BATCH_SIZE = 128 # 批量大小 GAMMA = 0.99 # 折扣因子 TAU = 1e-3 # 目标网络更新速率 LR_ACTOR = 1e-3 # Actor网络学习率 LR_CRITIC = 1e-3 # Critic网络学习率 UPDATE_EVERY = 2 # 更新网络的时间步数 NUM_UPDATES = 10 # 每次更新网络的次数 # 神经网络模型 class Actor(tf.keras.Model): def __init__(self, state_size, action_size): super(Actor, self).__init__() self.fc1 = tf.keras.layers.Dense(256, activation='relu') self.fc2 = tf.keras.layers.Dense(128, activation='relu') self.fc3 = tf.keras.layers.Dense(action_size, activation='tanh') def call(self, state): x = self.fc1(state) x = self.fc2(x) x = self.fc3(x) return x class Critic(tf.keras.Model): def __init__(self, state_size, action_size): super(Critic, self).__init__() self.fc1 = tf.keras.layers.Dense(256, activation='relu') self.fc2 = tf.keras.layers.Dense(128, activation='relu') self.fc3 = tf.keras.layers.Dense(1, activation=None) self.fc4 = tf.keras.layers.Dense(256, activation='relu') self.fc5 = tf.keras.layers.Dense(128, activation='relu') self.fc6 = tf.keras.layers.Dense(1, activation=None) def call(self, state, action): xs = tf.concat([state, action], axis=1) x1 = self.fc1(xs) x1 = self.fc2(x1) x1 = self.fc3(x1) x2 = self.fc4(xs) x2 = self.fc5(x2) x2 = self.fc6(x2) return x1, x2 # 优先经验回放类 class PrioritizedReplay: def __init__(self, buffer_size, batch_size): self.buffer_size = buffer_size self.batch_size = batch_size self.buffer = [] self.priorities = np.zeros((buffer_size,), dtype=np.float32) self.pos = 0 self.alpha = 0.5 self.beta = 0.5 self.beta_increment_per_sampling = 0.001 def add(self, state, action, reward, next_state, done): max_priority = np.max(self.priorities) if self.buffer else 1.0 experience = (state, action, reward, next_state, done) if len(self.buffer) < self.buffer_size: self.buffer.append(experience) else: self.buffer[self.pos] = experience self.priorities[self.pos] = max_priority self.pos = (self.pos + 1) % self.buffer_size def sample(self): if len(self.buffer) == self.buffer_size: priorities = self.priorities else: priorities = self.priorities[:self.pos] probs = priorities ** self.alpha probs /= probs.sum() indices = np.random.choice(len(self.buffer), self.batch_size, p=probs) samples = [self.buffer[idx] for idx in indices] total = len(self.buffer) weights = (total * probs[indices]) ** (-self.beta) weights /= weights.max() self.beta = np.min([1., self.beta + self.beta_increment_per_sampling]) return indices, samples, weights def update_priorities(self, batch_indices, batch_priorities): for idx, priority in zip(batch_indices, batch_priorities): self.priorities[idx] = priority # MADDPG算法类 class MADDPG: def __init__(self, state_size, action_size, num_agents): self.state_size = state_size self.action_size = action_size self.num_agents = num_agents self.actors = [Actor(state_size, action_size) for _ in range(num_agents)] self.critics = [Critic((state_size+action_size)*num_agents, 1) for _ in range(num_agents)] self.target_actors = [Actor(state_size, action_size) for _ in range(num_agents)] self.target_critics = [Critic((state_size+action_size)*num_agents, 1) for _ in range(num_agents)] for i in range(num_agents): self.target_actors[i].set_weights(self.actors[i].get_weights()) self.target_critics[i].set_weights(self.critics[i].get_weights()) self.buffer = PrioritizedReplay(BUFFER_SIZE, BATCH_SIZE) self.actor_optimizer = [tf.keras.optimizers.Adam(LR_ACTOR) for _ in range(num_agents)] self.critic_optimizer = [tf.keras.optimizers.Adam(LR_CRITIC) for _ in range(num_agents)] self.t_step = 0 def act(self, obs): obs = np.array(obs) actions = [] for i in range(self.num_agents): action = self.actors[i](obs[i][np.newaxis,:], training=False) actions.append(action.numpy()) actions = np.concatenate(actions, axis=0) return actions def step(self, state, action, reward, next_state, done): self.buffer.add(state, action, reward, next_state, done) self.t_step = (self.t_step + 1) % UPDATE_EVERY if self.t_step == 0 and len(self.buffer.buffer) > BATCH_SIZE: for _ in range(NUM_UPDATES): indices, samples, weights = self.buffer.sample() self.learn(samples, weights) self.update_targets() self.buffer.update_priorities(indices, weights) def learn(self, samples, weights): states = np.array([sample[0] for sample in samples]) actions = np.array([sample[1] for sample in samples]) rewards = np.array([sample[2] for sample in samples]) next_states = np.array([sample[3] for sample in samples]) dones = np.array([sample[4] for sample in samples]) for i in range(self.num_agents): # 计算Q值 with tf.GradientTape(persistent=True) as tape: target_actions = [self.target_actors[j](next_states[j][np.newaxis,:], training=False) for j in range(self.num_agents)] target_actions = np.concatenate(target_actions, axis=0) target_qs = self.target_critics[i]((next_states.reshape(-1, self.state_size*self.num_agents), target_actions)) target_qs = target_qs.numpy().reshape(-1, self.num_agents) q_targets = rewards[:,i][:,np.newaxis] + (GAMMA * target_qs * (1 - dones[:,i][:,np.newaxis])) critic_qs = self.critics[i]((states.reshape(-1, self.state_size*self.num_agents), actions.reshape(-1, self.action_size*self.num_agents))) critic_loss = tf.reduce_mean(weights * (q_targets - critic_qs)**2) critic_grads = tape.gradient(critic_loss, self.critics[i].trainable_variables) self.critic_optimizer[i].apply_gradients(zip(critic_grads, self.critics[i].trainable_variables)) # 计算Actor梯度 with tf.GradientTape() as tape: actor_actions = [self.actors[j](states[:,j,:], training=False) if j == i else self.actors[j](states[:,j,:], training=True) for j in range(self.num_agents)] actor_actions = np.concatenate(actor_actions, axis=0) actor_loss = -tf.reduce_mean(self.critics[i]((states.reshape(-1, self.state_size*self.num_agents), actor_actions))) actor_grads = tape.gradient(actor_loss, self.actors[i].trainable_variables) self.actor_optimizer[i].apply_gradients(zip(actor_grads, self.actors[i].trainable_variables)) def update_targets(self): for i in range(self.num_agents): self.target_actors[i].set_weights(TAU*np.array(self.actors[i].get_weights())+(1-TAU)*np.array(self.target_actors[i].get_weights())) self.target_critics[i].set_weights(TAU*np.array(self.critics[i].get_weights())+(1-TAU)*np.array(self.target_critics[i].get_weights())) # 环境 env_name = "MPE/3DBall" env = UnityEnvironment(file_name=env_name) brain_name = env.brain_names[0] brain = env.brains[brain_name] env_info = env.reset()[brain_name] state_size = env_info.vector_observations.shape[1] action_size = brain.vector_action_space_size num_agents = len(env_info.agents) maddpg = MADDPG(state_size, action_size, num_agents) scores = [] scores_window = deque(maxlen=100) for i_episode in range(10000): env_info = env.reset()[brain_name] obs = env_info.vector_observations score = np.zeros(num_agents) while True: actions = maddpg.act(obs) env_info = env.step(actions)[brain_name] next_obs = env_info.vector_observations rewards = env_info.rewards dones = env_info.local_done maddpg.step(obs, actions, rewards, next_obs, dones) obs = next_obs score += rewards if np.any(dones): break scores_window.append(np.max(score)) scores.append(np.max(score)) print('\rEpisode {}\tAverage Score: {:.2f}'.format(i_episode, np.mean(scores_window)), end="") if i_episode % 100 == 0: print('\rEpisode {}\tAverage Score: {:.2f}'.format(i_episode, np.mean(scores_window))) if np.mean(scores_window)>=0.5: print('\nEnvironment solved in {:d} episodes!\tAverage Score: {:.2f}'.format(i_episode, np.mean(scores_window))) break env.close() ```

相关推荐

最新推荐

recommend-type

zigbee-cluster-library-specification

最新的zigbee-cluster-library-specification说明文档。
recommend-type

管理建模和仿真的文件

管理Boualem Benatallah引用此版本:布阿利姆·贝纳塔拉。管理建模和仿真。约瑟夫-傅立叶大学-格勒诺布尔第一大学,1996年。法语。NNT:电话:00345357HAL ID:电话:00345357https://theses.hal.science/tel-003453572008年12月9日提交HAL是一个多学科的开放存取档案馆,用于存放和传播科学研究论文,无论它们是否被公开。论文可以来自法国或国外的教学和研究机构,也可以来自公共或私人研究中心。L’archive ouverte pluridisciplinaire
recommend-type

实现实时数据湖架构:Kafka与Hive集成

![实现实时数据湖架构:Kafka与Hive集成](https://img-blog.csdnimg.cn/img_convert/10eb2e6972b3b6086286fc64c0b3ee41.jpeg) # 1. 实时数据湖架构概述** 实时数据湖是一种现代数据管理架构,它允许企业以低延迟的方式收集、存储和处理大量数据。与传统数据仓库不同,实时数据湖不依赖于预先定义的模式,而是采用灵活的架构,可以处理各种数据类型和格式。这种架构为企业提供了以下优势: - **实时洞察:**实时数据湖允许企业访问最新的数据,从而做出更明智的决策。 - **数据民主化:**实时数据湖使各种利益相关者都可
recommend-type

2. 通过python绘制y=e-xsin(2πx)图像

可以使用matplotlib库来绘制这个函数的图像。以下是一段示例代码: ```python import numpy as np import matplotlib.pyplot as plt def func(x): return np.exp(-x) * np.sin(2 * np.pi * x) x = np.linspace(0, 5, 500) y = func(x) plt.plot(x, y) plt.xlabel('x') plt.ylabel('y') plt.title('y = e^{-x} sin(2πx)') plt.show() ``` 运行这段
recommend-type

JSBSim Reference Manual

JSBSim参考手册,其中包含JSBSim简介,JSBSim配置文件xml的编写语法,编程手册以及一些应用实例等。其中有部分内容还没有写完,估计有生之年很难看到完整版了,但是内容还是很有参考价值的。
recommend-type

"互动学习:行动中的多样性与论文攻读经历"

多样性她- 事实上SCI NCES你的时间表ECOLEDO C Tora SC和NCESPOUR l’Ingén学习互动,互动学习以行动为中心的强化学习学会互动,互动学习,以行动为中心的强化学习计算机科学博士论文于2021年9月28日在Villeneuve d'Asq公开支持马修·瑟林评审团主席法布里斯·勒菲弗尔阿维尼翁大学教授论文指导奥利维尔·皮耶昆谷歌研究教授:智囊团论文联合主任菲利普·普雷教授,大学。里尔/CRISTAL/因里亚报告员奥利维耶·西格德索邦大学报告员卢多维奇·德诺耶教授,Facebook /索邦大学审查员越南圣迈IMT Atlantic高级讲师邀请弗洛里安·斯特鲁布博士,Deepmind对于那些及时看到自己错误的人...3谢谢你首先,我要感谢我的两位博士生导师Olivier和Philippe。奥利维尔,"站在巨人的肩膀上"这句话对你来说完全有意义了。从科学上讲,你知道在这篇论文的(许多)错误中,你是我可以依
recommend-type

实现实时监控告警系统:Kafka与Grafana整合

![实现实时监控告警系统:Kafka与Grafana整合](https://imgconvert.csdnimg.cn/aHR0cHM6Ly9tbWJpei5xcGljLmNuL21tYml6X2pwZy9BVldpY3ladXVDbEZpY1pLWmw2bUVaWXFUcEdLT1VDdkxRSmQxZXB5R1lxaWNlUjA2c0hFek5Qc3FyRktudFF1VDMxQVl3QTRXV2lhSWFRMEFRc0I1cW1ZOGcvNjQw?x-oss-process=image/format,png) # 1.1 Kafka集群架构 Kafka集群由多个称为代理的服务器组成,这
recommend-type

导入numpy库,创建两个包含9个随机数的3*3的矩阵,将两个矩阵分别打印出来,计算两个数组的点积并打印出来。(random.randn()、dot()函数)

可以的,以下是代码实现: ```python import numpy as np # 创建两个包含9个随机数的3*3的矩阵 matrix1 = np.random.randn(3, 3) matrix2 = np.random.randn(3, 3) # 打印两个矩阵 print("Matrix 1:\n", matrix1) print("Matrix 2:\n", matrix2) # 计算两个数组的点积并打印出来 dot_product = np.dot(matrix1, matrix2) print("Dot product:\n", dot_product) ``` 希望
recommend-type

c++校园超市商品信息管理系统课程设计说明书(含源代码) (2).pdf

校园超市商品信息管理系统课程设计旨在帮助学生深入理解程序设计的基础知识,同时锻炼他们的实际操作能力。通过设计和实现一个校园超市商品信息管理系统,学生掌握了如何利用计算机科学与技术知识解决实际问题的能力。在课程设计过程中,学生需要对超市商品和销售员的关系进行有效管理,使系统功能更全面、实用,从而提高用户体验和便利性。 学生在课程设计过程中展现了积极的学习态度和纪律,没有缺勤情况,演示过程流畅且作品具有很强的使用价值。设计报告完整详细,展现了对问题的深入思考和解决能力。在答辩环节中,学生能够自信地回答问题,展示出扎实的专业知识和逻辑思维能力。教师对学生的表现予以肯定,认为学生在课程设计中表现出色,值得称赞。 整个课程设计过程包括平时成绩、报告成绩和演示与答辩成绩三个部分,其中平时表现占比20%,报告成绩占比40%,演示与答辩成绩占比40%。通过这三个部分的综合评定,最终为学生总成绩提供参考。总评分以百分制计算,全面评估学生在课程设计中的各项表现,最终为学生提供综合评价和反馈意见。 通过校园超市商品信息管理系统课程设计,学生不仅提升了对程序设计基础知识的理解与应用能力,同时也增强了团队协作和沟通能力。这一过程旨在培养学生综合运用技术解决问题的能力,为其未来的专业发展打下坚实基础。学生在进行校园超市商品信息管理系统课程设计过程中,不仅获得了理论知识的提升,同时也锻炼了实践能力和创新思维,为其未来的职业发展奠定了坚实基础。 校园超市商品信息管理系统课程设计的目的在于促进学生对程序设计基础知识的深入理解与掌握,同时培养学生解决实际问题的能力。通过对系统功能和用户需求的全面考量,学生设计了一个实用、高效的校园超市商品信息管理系统,为用户提供了更便捷、更高效的管理和使用体验。 综上所述,校园超市商品信息管理系统课程设计是一项旨在提升学生综合能力和实践技能的重要教学活动。通过此次设计,学生不仅深化了对程序设计基础知识的理解,还培养了解决实际问题的能力和团队合作精神。这一过程将为学生未来的专业发展提供坚实基础,使其在实际工作中能够胜任更多挑战。
recommend-type

关系数据表示学习

关系数据卢多维奇·多斯桑托斯引用此版本:卢多维奇·多斯桑托斯。关系数据的表示学习机器学习[cs.LG]。皮埃尔和玛丽·居里大学-巴黎第六大学,2017年。英语。NNT:2017PA066480。电话:01803188HAL ID:电话:01803188https://theses.hal.science/tel-01803188提交日期:2018年HAL是一个多学科的开放存取档案馆,用于存放和传播科学研究论文,无论它们是否被公开。论文可以来自法国或国外的教学和研究机构,也可以来自公共或私人研究中心。L’archive ouverte pluridisciplinaireUNIVERSITY PIERRE和 MARIE CURIE计算机科学、电信和电子学博士学院(巴黎)巴黎6号计算机科学实验室D八角形T HESIS关系数据表示学习作者:Ludovic DOS SAntos主管:Patrick GALLINARI联合主管:本杰明·P·伊沃瓦斯基为满足计算机科学博士学位的要求而提交的论文评审团成员:先生蒂埃里·A·退休记者先生尤尼斯·B·恩